Will Bayers is missing and all his friends will join forces to save him. Keep Will safe as Eleven, Dustin and their friends face this battle. Combat-themed game from the TV series Stranger Things. The player can move one of his pieces forward, backward or sideways. Special spaces (Castle Byer and Hawkins Lab) and some of its pieces cannot be occupied. When...
The Players take turns rolling 3 letter-dice. Now the players have to find a city or river with one of the 3 letters shown. The first to do so with each letter get to stick one of his pins to the map. The first player to get rid of all his pins (8 to 12) wins the game. The game was published as a supplement to "Meidingers Kinderkalender 1927". —user...
Objective: Be the first reaching space 45 - moving by turns - Simple 'Roll&Move' game; each space you land on has printed instructions you have to follow immidiately like: step forward or backwards, pay or get...; space 45 must be reached precisely; note: Game should had been published early 1900 (indicated by drawings and numbering system); publisher was...
Collect the most pairs of cards to win. Pairs have special powers. Peter Pan and Tinkerbell sprinkle pixie dust to take a card from the deck, Captain Hook and Croc say “Tick Tock” and steal a pair from another player. Wendy and brothers are a pair, and Lost Boys and Neverland are a pair. In your turn: Draw a card (or more until you have 4 cards in your...
New Dog City is the first game in the Tigabloo series starring the eponymous Tigabloo, a tiger detective, and his fellow sleuths. In this game, they must find various stolen treasures hidden in the sewers of New Dog City while avoiding the criminal John Bulldog. In this memory game, players must match images (à la classic memory) which represent stolen...
Busy Bees is a children's game played on a honeycombed (hex) board with flowers on each outer edge. Each players starts with a bee in the center position and then rolls two dice. The hex space has numbers at the outer edge and the player must move through a line that matches the number thrown on on of the dice. This is then repeated for the number shown on...
"Being the most agreeable & rational recreation ever invented for youth of both sexes." A roll-and-move racing game with 84 space illustrating different stages of a man's life, broken down into 12 ages - boyhood, youth, young man, the prime of life, the sedate man, the old man, and decrepitude. The players race to reach the ending space, depicting The...
The game requires each player to position his fleet on the pad and guess the position of their opponent. The winner is the one who finds out the opponent's position first. Each player takes a pad of charts and decides whether he shall be Blue or Red. He then marks on his chart the positions of his fleet, as follows, by means of crosses: One Battleship:...
The game is a simple race game somewhat similar to the better known Chutes and Ladders game. To play you'd need two dice (or a tee totem according to the rules...), a distinct marker for each player, and the game sheet. Presumably only the game sheet was sold and the player would have to supply the other components. The 122 spaces on the game board are...