"Card & Record Keeping Game for 2-4+ players. Each player is a European Imperial Power circa 1500-1750." The players seek to conquer 40 territories spread across five regions: the Caribbean, South America, Central America, North America, and Canada. Rather than relying on a map board, each territory is represented by a card in the Exploration Deck. Players...
"Card game for 2-4+ players. Players are reporters for rival newspapers." Cards are played from a hand of ten to form news stories. Circulation points are awarded based on how many cards can be used to form the story - from one card (one circulation point) to ten (one hundred circulation points). "The player with the most circulation points at the end of 5...
Nexus Transport is a route building logistics game powered by multi-use cards.It is a modular system of strategy games where players build economic networks and transport resources across themed landscapes. Each map pack presents a different setting—trains or spaceships for example —but the core economic and network-building mechanics remain constant....
A "Nucular" game to restore your bateries! Build and create your nuclear power plant, improve your machinery and manage your energy to get uranium and win the game. GAME GOAL Collect more uranium than your opponents. For that, you have to manage property your energy at the machinery buying time and only with it you can pay the uranium cost. GAME MODES...
North Sea is another venture into the combined realm of education and entertainment, developed by Shell Oil. Its goal is to both entertain and to inform people of (and gain support for) the efforts to develop oil fields off the coast of Great Britain. Two to four players compete at running their respective oil companies. Players will need to temporarily go...
Also known as Le Pétrole de la mer du Nord. There are 28 oil tiles that will be eventually placed on the 28 spaces. They vary in depth (three levels) and productivity (zero, small, medium and large deposits). Deeper deposits require bigger drilling rigs; the more expensive rig can go all the way down but could also be used in a shallower plot. The players...
The Brownies head north! In this sequel to Firm With Brownies, the players will establish new firms in the north, building farms, pubs, factories and merchant exchanges. The game builds on the production & buy/sell action system of the original, but adds a new complication: Dung cards that are worth negative points if left in your hand, but which can be...
Players play as the merchants of the Northern City and expand their business while working together with their partner Brownies and conference union to set up the Spring Festival! Go ahead and win the contest with Brownies! The basic set comes with the Merchant Contest expansion (13 cards) and a special box that can store all 3 Brownies game boxes (Firm...
Nova Suecia - the Board Game© is a board game about colonization, trade and survival in the New World. The players take on the role as governors of the Swedish colony Nova Suecia in the 17th century Delaware. They must cooperate to build a viable economy in the fragile colony since no player can control all parts on his or her own. The colonists need food...
"Own, Operate, or Meltdown Your Own Plant." The Nuclear Energy game is one of several to come out in the wake of the incident at Three Mile Island. Players attempt to acquire operating licenses for nuclear power plants, which serve as a source of income. Similarly, they try to avoid meltdowns or other mishaps at those same plants. Licensed sites serve as a...
A standalone duel game and an expansion for Nucleum. The year is 1900. A bold new force has emerged in the world of Nucleum energy, driven by visionary French engineers. It all began at the Exposition Universelle, the grand world’s fair in Paris. Celebrating a century of progress and igniting the future, the event became the stage where French engineers...