Initial publication of the games in the Star Fleet Battles series. This was one of the first Task Force Games Pocket Games. It was re-implemented and expanded several times after the original "Pocket Game." This is the classic game of tactical Starship combat set in the Star Trek universe (the original TV show), though you will never see "Star Trek"...
From the back: CAPTAIN'S LOG #1 features the short story and scenario, "Objective: Juggernaut," by Christopher Allen. This story creates a unique background for a five player situation which requires skill in combat and finesse in diplomacy. Involved are the Federation, Tholian, Klingon, Orion and the fearsome extra-galactic Juggernaut. Also included in...
CAPTAIN'S LOG #2 features the short story and scenario, REFINER'S FIRE, by James Ashauer. The story details the Romulan attempt to destroy the Gorn Heavy Cruiser Reptilicon as a prelude to an invasion of the Gorn Confederation. The decisive battle occurred at the Gorn/Federation border. The Scenario allows up to four players to recreate this climactic...
Excerpt from the back: This issue of Captain's Log includes the following exciting features: The First Round, an exciting science fiction story by Stephen Kacarides. A related scenario is included and may be played by four players. The Life and Times of Deth O'Kay, a special group of scenarios. Ground Combat is portrayed in a stylized set of game rules....
Rin Jankae sat in his command chair, his thoughts hidden behind his impenetrable black eyes and his steepled, long white fingers. He was trying to decide for himself if today was the day that the Romulans entered the war. Released in June 2005, this Captain’s Log issue supports Star Fleet Battles and Federation & Empire. Shield of the Federation by Randy...
Publisher's Blurb: The issue begins with a major fiction story (Burden of Duty, Debt of Revenge) about a old Federation CA which catches a Klingon DX raiding behind the lines. Other fiction, and Part 4 of the Developmental History of Heavy Superiority fighters are also included. The communications sections includes news, tournament reports, After Action...
The newly-updated Fourth Edition of the most famous campaign rules in the Star Fleet Universe. Use this in the official campaigns or to build your own. Includes everything! Conquest, exploration, alliances, diplomacy, construction, technology development, ships, bases, and a thousand more things. It is designed to use with SFB (it might work with FC if you...
Publisher's Blurb: Captain's Log #41 includes new fiction, new ships, new scenarios, new rules, new tactics, and new background data for all of our product lines, plus news, updates, questions with answers, future plans, and past successes. Key features of this issue include the Frax Submarines and three new scenarios for Federation Commander, the...
This playtest module presents all the rules for the Nicozians, a species which lives on a neutron star that is about to go nova and has dispatched exploration ships to search for a new home. Due to their environment, individual Nicozians are no larger than a grain of rice and their largest ship is no bigger than a drone! This module presents their unique...
I have nightmares of the Juggernaut, and I have never seen one. Released in June 2006, this Captain’s Log issue supports Star Fleet Battles, Federation Commander, and Federation & Empire. “Snap Count,” by Stephen V. Cole, has the appearance of Juggernaut Beta in Federation territory. Can Star Fleet, combined with the Federation Police and National Guard...