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  • The object of this game is to assume the identity of a famous American Colonist and collect bounty, money and signatures for the Declaration of Independence. This is done through a series of reenactments of historical events from the landing of the Pilgrims through the American Revolution User review: Players start the game with an Identity Card. This...

    • Játékidő: 60 perc
    • Min. játékidő: 60 perc
    • Max. játékidő: 60 perc
    • Max. játékosszám: 8
    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
    • Komplexitás: 1/5
  • "and a Guide to the American War of Independence".A standard size booklet of miniatures rules with charts for conducting battles of the AWI. The game scale given is fifteen minutes per turn, one inch equaling twenty yards, and each figure representing twenty men. The basic organizational unit is the battalion/regiment. There are detailed explanations for...

    • Játékidő: 240 perc
    • Min. játékidő: 240 perc
    • Max. játékidő: 240 perc
    • Max. játékosszám: 2
    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
  • Being an Examination of the Philadelphia Campaign of that Year Including a Study of the Ten Crucial Days of 1776 and the Battles of Trenton and Princeton. "I left Congress on the 11th of November, 1777, that year which the Tories said, had three gallows in it, meaning the three sevens." ~John Adams 1777: The Year of the Hangman is an operational study of...

    • Játékidő: 300 perc
    • Min. játékidő: 300 perc
    • Max. játékidő: 300 perc
    • Max. játékosszám: 2
    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
    • Komplexitás: 4/5
  • 17(21) - Kriegspiel with cards for gentlemen A card based Kriegspiel from the game of "21" Goal of the game: In 17(21) players will take the role of Army generals in the Age of Reason, struggling to win battles with the proper use of terrain and the capability to understand how to maximize the army the King (or the Queen) mustered to their command. Think...

    • Játékidő: 60 perc
    • Min. játékidő: 30 perc
    • Max. játékidő: 60 perc
    • Max. játékosszám: 2
    • Min. játékosszám: 2
    • Ajánlott életkor: 14+ éves
    • Komplexitás: 3/5
  • 18th century GAME OF WAR wargame rules are designed for 25mm or 28mm scale figures with 16 figures per infantry battalion, 4 figures per cavalry squadron, and artillery units of one model cannon and up to 4 gunners. They are intended to be in the ‘old school’ stream of wargaming popularised by the likes of Donald Featherstone and Terry Wise - which means...

    • Max. játékosszám: 99
    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
    • Komplexitás: 2/5
  • The book contains an introduction into 18th Century Warfare including both land campaigns and naval campaigns. The land campaigns include information on troop types, weapons, formations and battlefield tactics. The Naval includes information on the ships armament, naval strategies and fighting tactics. The unique system of Decision Games is explained...

    • Max. játékosszám: 99
    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
  • This campaign is set in Silesia part of modern day Poland in the winter of 1741 and at the beginning of the second year of the conflict popularly known as the First Silesian War which later expanded into the wider conflict known as the War of the Austrian Succession. It attempts to re-enact the attempt by the Austrian army commanded by Marshal Niepperg to...

    • Max. játékosszám: 99
    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
  • This Book contains 3 standalone land campaign modules. The Nish Campaign, 1737. Austrians v Ottoman Turks. This campaign is set in Serbia in the late summer of 1737 during the Austro-Russian-Turkish War of 1736-39. It attempts to re-create the invasion of Ottoman Serbia by a Habsburg Imperial army led by Marshal Count Friedrich von Seckendorf and its...

    • Max. játékosszám: 99
    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
  • The siege rules make use of the authors Decision Games system which enables a siege to be conducted in terms of Stages as outlined by the great French military engineer Sebastion de Vauban. The system uniquely and realistically enables the timing of the advancing stages of a siege to run sequentially with the land campaign and along the timetables set by...

    • Max. játékosszám: 99
    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
  • The Land rules contain comprehensive standing orders for each troop type and battle orders assigned to each commander. Dependent upon the circumstances encountered during a game these force players and units to act historically. The casualty system uses HIT dice which translate immediately into battlefield and campaign casualties. After battle pursuits and...

    • Max. játékosszám: 99
    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
  • The naval campaign The Caribbean uses the unique Decision Games system and is based on the campaigns of 1781 and 1782 between the French Admiral Comte Francois de Grasse and the British Admirals Sir George Rodney, Sir Samuel Hood, Sir Francis S. Drake and Thomas Graves during the American War of Independence. It includes three naval Decision Games....

    • Max. játékosszám: 99
    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
  • This book contains the Table Top Rules for Naval Battles. The rules are suitable for both fleet actions and also small one on one encounters. It includes an introduction to 18th century naval actions and tactics. The battles are fought on hexagons with fleets manoeuvred with a system using specially designed order cards which players are invited to...

    • Max. játékosszám: 99
    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
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