End of Empire: 1744-1782 is a two player game covering the three great conflicts fought on the North American continent between 1744 and 1783: King George’s War, sometimes known as the Old French War, which was part of the War of the Austrian Succession), the French and Indian War, part of the Seven Years War (known in England as the Great War for Empire)...
Wilderness War is a card-driven wargame, dramatically simpler and more streamlined than either For the People or Paths of Glory, but the complexity still exceeds the classic Hannibal: Rome vs. Carthage, but only just. In Wilderness War, the players get to re-fight the 7 Years War in North America. Although only a single deck of strategy cards is used, à la...
Description from the publisher: It is 1754 and both France and Britain have thriving colonies in North America. New England has begun expanding into the Ohio River Valley but France has built a chain of forts extending from Lake Erie to protect their own claim on the land. Now fighting has erupted. France and its Native American Allies control the Ohio...
The game is a strategic dice rolling game of conquest covering the French and Indian War in North America with a British Player and a French Player. Two players can play a side if desired. Players attempt to conquer locations on the game map. Each location has a corresponding tile which has information on what dice need to be rolled to conquer the tile...
From the first shots at Jumonville Glen to the surrender at Appomattox, "Rebels and Patriots: Wargaming Rules for North America - Colonies to Civil War" allows you to campaign with Wolfe or Montcalm, stand with Tarleton at Cowpens or Washington at Yorktown, or don the blue or grey to fight for Grant or Lee. From the French and Indian War, through the War...
"After The Raid: French And Indian Wars" After raiding an enemy settlement a small group of Rangers are fleeing through the forest pursued by lots of angry local. A quick and simple wargame needing only a few figures ideally 28mm but any size of individually based figures will do. The Rangers have to reach the far table edge and safety the Indians have to...
"French and Indian War 1757-1759" is a strategic wargame on that conflict in America during the peak war years of 1757 to 1759. One side commands the British and its allies while the other commands the French and its allies. The object of the game is for the British player to control enough key locations in New France to win the war. The French goals are...
French and Indian War Battles is two player grand tactical wargame system for simulating battles in North America during the French & Indian War (1754-60). While these battles often involved small armies for the era, they decided the fate of the continent. This game includes three scenarios: Lake George (Sep 1755), Fort Oswego (Aug 1756), and Quebec (Sep...
The French & Indian War is a two-player wargame of the conflict between the British and French Empires for control of North America during the wider Seven Years War. There are two opposing players: British Empire (Britain or British) and French Empire (France or French). Each player represents the high command for their respective forces in North America....
The French & Indian War is a wargame simulating the conflict between the British and French Empires in North America, 1754-60, which eventually became part of the Seven Years War in Europe. The French initially won several stunning victories, but in the end the British triumphed, though that would set the stage for the American Revolution. F&IW is a two...
“Card Game for 2 Players. French Indian War Theme circa 1753-1763.” One player takes on the role of the British forces, the other player is the French. The game is played with a custom deck of cards. The cards include leaders, troops, Indians, and defenses. The object of the game is to win all of the forts, represented by Fort Tokens. At the start of the...