Help an animal from a zoo back to its natural habitat. This is a charming children's game with an environmental and animal conservation theme. It teaches children the shape of the world and its continents, different means of travelling and places where certain animals live. The aim of the game: In zoos all over the world animals are being bred in captivity...
Description from the publisher: Take The Galaxy is a galactic exploration and colonisation card game that can be played solo, or with up to 4 players. You take the role of one of the pioneering factions, set out to explore a yet uncharted galaxy discovered through a wormhole. You and your rivals explore a number of sectors in this new galaxy, which is...
From the back of the box: Twoelk the hunter looked at Alyta and then at the portal at the far side of the vast hall. She, too, knew it was their one chance of getting home again. The fog that rolled out of the portal had left stones in the fortress slick with dew, so the two of them approached it with caution. According to what the avatar at the oracle had...
Lost to history, a new land in the middle of the Atlantic Ocean was discovered by Portuguese sailor Raimundo Peres da Costa at the cusp of the 14th century. The process of merely planning and gaining support to make such a risk-filled journey was a difficult path of its own. Yet, in securing the sponsorship of beloved Queen Isabel of Portugal, Raimundo was...
London is choking beneath a mist no longer of this world. Under this grey shroud pressing down on the rooftops, the city groans, a rumble too deep to be the wind, too alive to be mere stone. For weeks now, reality has been warping: alleyways shift their places, shadows stretch against the will of the sun, and some Districts feel hollow, as if amputated...
The game board represents a fantasy land. Players chose a character from a list of semi-standard fantasy types: Barbarian, Wizard, Monk, etc. The objective of the game is to travel through the land encountering event cards and gathering strength along the way. Hopefully players will eventually become powerful enough to travel to the center of the board...
As part of an advertising feature for the 2nd Edition of Talisman, the French hobby magazine, Le Héraut Citadel (The Citadel Herald), which was a magazine like the Citadel Journal, released a set of cards in French for the game, in Issue #2. The cards comprised the Skaven & Héraut Characters and Clé, Pillard, Hydra & Lyre Adventure cards. (* Skaven...
This is the second expansion set for Talisman - The Magical Quest Game. It adds 8 new Characters, 11 new Spells, 37 new Adventure cards, 6 character sheets for keeping track of attributes and possessions, and 6 alternative ending cards should players want to play use a random ending instead of the basic Crown of Command. Also includes optional rules for...
As part of an advertising feature for the 2nd Edition of Talisman, the French hobby magazine, Le Héraut Citadel (The Citadel Herald), which was a magazine like the Citadel Journal, released a set of cards in French for the game, in Issue #4. The cards comprised the Résurrection, Transmutation, Faiblesse, Débilité & Amitié Spells and Piège, Lance-Feu des...
The Talisman Dungeon is the third expansion set for Talisman. Now you can brave the perils of the Dungeon in your quest for the Crown of Command; those who survive the Dungeon may find themselves closer to their goal - if they survive. The Talisman Dungeon consists of a new board that players may move to, with its own deck of 36 Dungeon Adventure cards. In...
Talisman Timescape is the fourth expansion set for Talisman. Those who seek the Crown of Command face a new set of perils. Flung through space and time, they may find themselves in alien realms, faced with foes and dangers beyond their imaginings. This fourth expansion set for the world's most popular fantasy boardgame takes you to new worlds, with an...