With the Red Death add-on campaign, you now have another option. You may play it after finishing any of the other three large campaigns, and take your favorite heroes on a last, one-way mission to mysterious Homelands. Their ship will slip into the mists separating Avalon from our reality, and spend many weeks traversing the border between the worlds....
Tainted Grail: Red Death Expansion társasjáték Kiegészítő 20000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Set 400 years after the main story, the Last Knight is brimming with new interactions, choices, secrets, and long-term consequences of actions made 400 years ago, during the previous campaign. You will now travel a cold, desolate landscape of apocalyptic Avalon in search of answers and - perhaps - salvation. Go back 1,000 years, and be one of the first...
Tainted Grail: Kings of Ruin (Gamefound Edition) included all the stretch goals packaged into the core game's box. Stretch goals will not be part of the retail edition. Any stretch goals released at retail will be individually packaged as opposed to a "stretch goals box". Includes: Echoes of Ruin Expansion - Relive the dark and turbulent past of your...
Into the Mists is a solo roguelite adventure in which you tackle increasingly difficult Combat and Diplomacy Encounters, and then finally the Kings of Ruin themselves. It contains random Challenge cards that alter the Encounters and force you to play more strategically. This expansion of Tainted Grail: Kings of Ruin introduces a new single-player game mode...
Discover two distinct adventures outside of the central Tainted Grail: Kings of Ruin story campaign in the "Lost Chapters" series, specifically designed for 1-4 players. Each adventure, "Knight’s Wager" and "Quest for Igraine’s Tomb" offers a unique narrative that unfolds over 2-4 hours of gameplay with multiple paths and endings to explore. "Knight’s...
Tajemství Býčí skály is a competitive family game where players explore caves in Moravian Karst. Players represent cave explorers in 19th century, exploring the caves and trying to find historical findings they can bring into the museum. At the beginning of the game, players draw four hexes and place their meeple at the cave entrance. Each turn, they then...
For fans of quests, ciphers, and mysteries! For detective enthusiasts and admirers of the "Once Upon a Time in Chicago" series! For those who dislike cooperative games and want to finally put their minds to work, racing to uncover secrets and treasures against friends rather than with them. An adventure game about treasure hunting in the small town of...
In The Edict of King Budeaunia, the players search through six piles of tiles, looking for a hot spring. At the beginning of the game, six piles of nine tiles each are placed on the game board. Each player has two actions each turn and can use these actions to either look at the top tiles in one pile; dig one tile (possibly earning points or money); employ...
Help an animal from a zoo back to its natural habitat. This is a charming children's game with an environmental and animal conservation theme. It teaches children the shape of the world and its continents, different means of travelling and places where certain animals live. The aim of the game: In zoos all over the world animals are being bred in captivity...
Description from the publisher: Take The Galaxy is a galactic exploration and colonisation card game that can be played solo, or with up to 4 players. You take the role of one of the pioneering factions, set out to explore a yet uncharted galaxy discovered through a wormhole. You and your rivals explore a number of sectors in this new galaxy, which is...
From the back of the box: Twoelk the hunter looked at Alyta and then at the portal at the far side of the vast hall. She, too, knew it was their one chance of getting home again. The fog that rolled out of the portal had left stones in the fortress slick with dew, so the two of them approached it with caution. According to what the avatar at the oracle had...
Lost to history, a new land in the middle of the Atlantic Ocean was discovered by Portuguese sailor Raimundo Peres da Costa at the cusp of the 14th century. The process of merely planning and gaining support to make such a risk-filled journey was a difficult path of its own. Yet, in securing the sponsorship of beloved Queen Isabel of Portugal, Raimundo was...