This expansion pack includes 12 Quests that were originally, and exclusively, released on the Ye Olde Inn's companion Facebook group. Sunday Quest: Adventures continues where the popular Hero Quest expansion Wizards of Morcar left off. It is assumed that players will have completed and be familiar with Kellar's Keep, Return of the Witch Lord, Against the...
The Rise of Dracula is an epic tale of love, honor, betrayal and revenge - chronicling the final quests of the noble knight Sir Dracula and his doomed love, the Lady Deirdre. What events will irrevocably change the heroic Sir Dracula and set him on a path of evil? How will Count Nosferatu bring about an eternal night? What role has Carmilla Von Karnstein...
Designed to challenge even the bravest Heroes, this deck introduces a collection of sinister spells, cards to boost the monsters, treacherous traps, summon reinforcements and curses to hurl upon the Heroes. Perfect for evil overlords who crave more devious ways to crush adventurers, the Evil Wizard Deck ensures no dungeon is ever truly safe. Dare the...
Zargon's minions are at your doorstep, threatening the place you call home. Armed only with your effects and an ancient map of elvish origin, you must journey deep underground in search of a long-lost crypt rumored to contain a powerful artifact. Keep this treasure from Zargon — you're the only hope of your people! The HeroQuest: The Crypt of Perpetual...
A HeroQuest adventure for the 1989 release, including a solo quest for the Dwarf. The primary aim of the players is to survive and find their way to the next quest, thus ultimately discovering the secrets placed before them. The quest should be played as a continuous adventure, through time and travel are assumed between quests unless a particular...
A 10 part HeroQuest adventure for the 2021 re-release, including a solo quest for the Halfling. The primary aim of the players is to survive and find their way to the next quest, thus ultimately discovering the secrets placed before them. The 6 part Ragnar quest should be played as a continuous adventure, through time and travel are assumed between quests...
This expansion pack includes 12 Quests (Quest 133 - 144) that were originally, and exclusively, released on the Ye Olde Inn's companion Facebook group. Sunday Quest: Adventures continues where the popular Hero Quest expansion Wizards of Morcar left off. It is assumed that players will have completed and be familiar with Kellar's Keep, Return of the Witch...
This expansion pack includes 12 Quests that were originally, and exclusively, released on the Ye Olde Inn's companion Facebook group. Sunday Quest: Adventures continues where the popular Hero Quest expansion Wizards of Morcar left off. It is assumed that players will have completed and be familiar with Kellar's Keep, Return of the Witch Lord, Against the...
A twenty part HeroQuest adventure. The players' primary aim in each Quest is to survive and find their way to the next Quest, thus ultimately finding and defeating the Orc Warlord, Shozbog, and his Restless Horde. They also need to prevent and overcome Shozbog’s alliance with the Gor’vosh Ogre Clan and eliminate the threat of the ancient dragon that...
A ten-part HeroQuest adventure designed to fit in with the original UK release of Hero Quest in the late 1980s. It should be compatible with either the original European or U.S. releases of HeroQuest (1989-1991). It can also be played with the more recent re-release of Hero Quest (2021). This is a Sequel to SundayQuest: The Rise of Fellmarg. The players’...
A five part HeroQuest adventure sequel to "Conundrum of Yukthorn. The players’ primary aim in each Quest is to survive and find their way to the next Quest, following mysterious signs, fractured memory shards, and shadowed prophecies to discover the truth that lies beneath the Tilean city of Vermunté. The Quests should be played as a continuous adventure....