To trust is good; not to trust is better. Five weary warriors, on a journey for a mysterious dungeon rumored to be filled with precious gemstones. But there is hitch: ferocious monsters are guarding the gems! If the warriors join forces they can defeat them. But the coward who, blinded by his greed, will not fight seriously might get his companions...
In the absence of the Villains, an ancient dungeon is the place where "Dungeon Care", a mysterious organisation, provides special services. They gather the children of the Villains, little Villennials, so they can safely await their parents' return, and at the same time do not break out to the surface to wreak havoc and destruction... You will play as a...
Dungeon Coin is a microgame game that fits on a coin. Game presentation: The player is exploring a dungeon in order to find gems. He tries to dodge fights with monsters. The game is short but the tension is high. The rules are directly written on the 2 sides of the coin: Heads - Flip the coin and see your destiny. You find a monster = you lose the game....
Two additional adventures for use in Castle Ravenloft, including one concerning the Sunsword—which may well prove instrumental in the hunt for the nefarious count Strahd. Zombie Guards of Castle Ravenloft The Heroes are trapped in the crypts of Castle Ravenloft with a horde of zombies. They must find the exit and escape with their lives! Goal: Find the...
The winning fan submissions from the Castle Ravenloft Board Game contest. Scenarios designed by Dwayne S., Kevin G., and Greg F. and published by Wizards of the Coast. Curses! The Heroes, with Thorgrim at their lead, head back into Castle Ravenloft for revenge. They must defeat the werewolf that killed Thorgrim’s brother. Goal: Defeat the werewolf. It has...
Three scenarios for Dungeons & Dragons: Wrath of Ashardalon Board Game, combining the Castle Ravenloft and Wrath of Ashardalon components. Rules for playing the scenarios as a campaign are included. Adventure 1: The Lost Souls: During a recent orc raid, several villagers were abducted. Adventure 2: The Trap: An evil hag has allied with the Orc King!...
The Gray Hag is a promo card that was being given out at GenCon and PAX Prime 2010. It's also been reported that it was being given away to people who were already a part of the DM Rewards program but that people who now sign up will not get the promo. --- Gray Hag is a Fey creature. AC of 14 and HP of 4 Tactics: -If the hag is within one tile of a hero...
The Kobold Champion is a promo card that was being given out at PAX West 2010 to go with the Grey Hag promo card (which was previously available at Gencon and was also handed out at PAX) --- Kobold Champion is a Reptile creature. AC of 16 and HP of 3 Tactics: -If the kobold is within one tile of a hero, it moves adjacent to the closest hero and attacks...
Vierna Do'Urden is a promo card (#3) that was being given out at Comic Con, GenCon, and PAX for participating in the Legend of Drizzt Demo. Vierna Do'Urden Drow AC - 14 HP - 4 Tactics If Vierna is within 1 tile of a Hero, she attacks the closest Hero with a poisonous curse. After the attack, pass this card to the player on your right. Otherwise, Vierna...
You are the dark lord of a dungeon, your surface explorers put you on notice that there are 3 heroes hanging around the area, before the imminent looting you entrust a group of goblin that fill your dungeon with traps to try to defend your dungeon, but not you will always have everything on your side, the different events will constantly test you, will...
This expansion introduces a new character type - The Bard. This musical adventurer has access to some special powers IF he has his prized lute with him. This new character type has an experience table to add to the Dungeon Quest experience table. This expansion includes: Forest Quest Cards New, Forest Quest related Treasure Cards New, Forest Quest related...
ダンジョンクリエイター (Dungeon Creator) is a co-operative game from Japan. Players work together to construct a dungeon with traps and treasures. Then they take turns to reveal the dungeon tile by tile. Their goal is to not discover their own treasure items until the very end, proving they are good dungeon creators. Players are civil servants, learning the onerous...