A variant for The Sword and the Flame (TSATF) covering the Conquistadors versus the Aztecs. Includes versions for both the Revised Edition (1994) and the 20th anniversary edition. Detailed coverage on tips for scenarios, firing by weapon, weapon types/ranges, morale, rally, charging, melee and close combat. Optional rules are included to include casualties...
After having passed most of the summer season waiting for event, Christian of Denmark decided to stir himself up and join the other part of his army to combat Tilly, left a little unmanned after having lost several detachments to guard conquered cities. His movements where to slow, and when the two armies joined battle, Tilly was probably a little superior...
After having passed most of the summer season waiting upon events, King Christian IV of Denmark decided to stir himself and join his Protestant army to combat the Catholic League forces under the command of General Johan Tzerclaes, Count of Tilly. Christian’s force was weakened from the start after dispatching several detachments to garrison captured...
Army list book containing 48 armies with additional variants, covering the period from 1066 AD to 1526 AD. Army lists include: Medieval Wales Medieval Scandinavia Khwaresmian Medieval Burmese Crusading Military Orders Christian Crusaders Medieval Russian Early Holy Roman Empire Feudal Polish Medieval Bulgaria Baltic Pagans Kingdom of Cilicia Duchy of...
This fourth expansion to Table Battles is on a topic folks have been asking for since the base game was released: the English Civil War. The six battles in this set are Edgehill, both battles of Newbury, Naseby, Tippermuir, and Aldearn. New features of this set include some Absorb/Counterattack reactions that reduce hits by the number of dice on the card...
The fifth expansion to Tom Russell's popular Table Battles series recreates six battles - two from the Nine Years War and four from the War of the Spanish Succession - the age of Eugene and Marlborough, Villars and Luxembourg. Unique to this set is the introduction of a "link" - a relationship between two formations that mitigates casualties. Some...
Taiko! recreates the command and control methods of the samurai warlord, who, in the period covered by these rules, typically led from the rear where he could keep a watchful eye on the proceedings of the battle. While he can join the fray (perhaps to bolster the flagging morale of one of his units), his ability to control the rest of his army will suffer...
This is a new game in the Sengoku Jidai series from Hexasim. The battles of Okehazama (1560), Anegawa (1570) and Nagashino (1575) are depicted. The game emphasizes orders assigned to each army's Clans as much as the inertia of the battle. A game turn is divided in activation phases drawn from a recipient containing Clan chits and obligatory chits (for...
With Japan torn by war for decades, Oda Nobunaga, the first unifier, succumbs to the blows of his own vassal, Akechi Mitsuhide, in 1582. This event is an opportunity for Hashiba Hideyoshi, who defeats Akechi at the Battle of Yamazaki. Hashiba Hideyoshi must then confront Tokugawa Ieyasu, another vassal of Oda at the Battle of Nagakute. Hideyoshi then...
Tabletop miniature rules for the period 1480-1700 including army lists. The ruleset allows you to recreate any battle from the pike and shot era and is designed for 15mm or 25mm figures, but the rules could be adapted for any scale. The army lists allow you to dive straight in to your chosen period with an army representing a standard formation from the...
Terra Incognita: Company Level Colonial Miniatures Rules 1510-1870 Terra Incognita blends historical events with a fast and fun company level miniatures rules. Re-fight the struggle for conquest and exploration for the Americas or other parts of the world. Company level rules designed for 1510-1870 action Battles resolved within 2-3 hours Can be used with...