You are a crew member in an alien ship. Alien for humans of course. The ship is malfunctioning and you are stranded in the human solar system. Using primitive detectors, you are trying to identify as many planets as possible. The quest is finished when Earth has been claimed and no one disproved the claim after 2 rounds or when a crew member receives...
Madness of the Masses is a competitive strategy game for 2–4 players set in a crumbling empire on the brink of upheaval. The emperor is dead, and whispers of democracy ripple through the restless populace, threatening to shatter centuries of imperial order. As one of the emperor’s heirs, you must outmaneuver your rivals and seize control of the Four...
This original boardgame from Mindwork Games takes place in the dystopian city of Madrid, where ancient rivalries crash into the modern era. The plague of the undead Antorchas unleashed by the infamous lord of the Undead Don Garcia, brought the city to its knees, but it’s not over yet… the spirit of the people has demanded the return of the famous Commander...
Wizards and creatures wander a dark land where only the strongest survive and amass large, powerful armies to conquer. Madstone is a card game with power crystals that are collected by players to either capture or kill creatures and warriors. Capturing them adds power as they join your army. Killing them gives victory points. The strategy comes into play...
Madstone Chronicles is game of army building and engine building. Each player starts with a commander of one faction; Elves, Humans, Vampires, and Goblins. Each faction has strengths and natural enemies. Players can recruit combatants from any faction, but some work together better than others. Players gain points from members of their armies, creatures...
This game was originally published in the summer of 2001 as collectible game "Vortex", and was promoted with free demo-kits distributed to the hobby industry in the spring of 2001. "Vortex" used a clever connected-hexagons-as-board game system that would later inspire other games in the "hexagon mass as a board" category. From the FFG Website: Maelstrom is...
Free game that came complete with Inquest Magazine issue number 31 (November 1997) In it up to 5 players choose one of five powers that are battling over the world.. Each player sets up on the pre-made map and then all players secretly write down a action either a attack or move. Then the results are resolved and combat or movement commences. The object of...
It is the Darke Age and darkness abounds. In a time before the unleashing of Black Powder the third epoch in Valon's history is if anything more disjointed and scarred than the subsequent Age. Morgana the Empress of the Crystal Elf Empire sits upon the Peacock Throne with her younger son Mordred at her knee, she has ruled a thousand years and in her...
A collection of 4 games themed around fairy tales. It contains 4 games: 1) Who awakens sleeping beauty with a kiss: The players must roll and move their way to sleeping beautys mouth. There are obstacles, which can only be removed by a rolling the exact number. 2) Bremen town musicians: This game is Ludo/Sorry/Pachisi/Mensch aergere Dich nicht. 3) Who...
Almost nothing has changed in the City version of the Mafia card game since 1980s. But what if there was a new version of Mafia, where the game experience becomes more diverse, unused and balanced with each card having a special ability. A team of players with 5 years of experience playing Mafia came up with an advanced version of Mafia. Our team has...
Rivalry between wizards. The players become the wizards who travel through the mysterious forest of Magalon in search of the magic items which will allow them admission to the prestigious "Council of 11". They have to collect 3 magical items - the Amulet of Power, the Stone of Wisdom and the Ring of Immortality. Whoever possesses these 3 objects will be...
Magdar is a light game of risk management with a board that is slowly destroyed over the course of play. Players control dwarves mining mithril and gems on a randomly assembled tile-based board. After each player's turn, he or she rolls a die and chooses a tile with that number on it at one end of the board for Magdar to destroy. Any dwarves on the...