Hordes & Heroes Medieval Fantasy rule system is based on H&H Medieval with the addition of magic and special rules to reflect the particular fighting characteristics associated with particular fantasy armies. It is designed as a fast play tabletop wargame, which uses hexagon marked terrain as a precise and effective method for moving troops. The rule...
The HHM Fantasy Army Lists are designed to enable any medieval fantasy army to be represented on the table top, in a miniature game, up to an agreed point value. We have endeavored to make the lists as flexible as possible to enable historical armies to be used with the addition of fantasy elements, such as flying units and magicians. Hordes & Heroes...
In the two-player card game Hordes of Grimoor, each player commands a Horde of Cohorts, trying to expand his Domain in the world of Grimoor. Players draw and play Cohort cards to strengthen their Horde and conquer new Territories. Territories can be built into Strongholds. Rare Curios grant the players scalable powers and points. At the end of three...
Welcome to the Isle of Prymal, spelled with a "Y", so you know it's bad a$$. Once, long ago, the isle was home to a technologically advanced super civilization that utterly destroyed itself... and from the ashes arose the barbaric and beautiful land of Prymal as we know it today. A land of enigmatic prophecy, where it has been foretold that peace will only...
A fantasy miniatures game that is based on the same system as De Bellis Antiquitatis: Quick Play Wargame Rules with Army Lists for Ancient and Medieval Battles and De Bellis Multitudinis: Wargames Rules for Ancient and Medieval Battles – 3000 BC to 1500 AD. The first edition was published in 1991, with a much more clearly written second edition being...
Within the shadows of the wilds, events are set in motion that will bring the area’s powers into a desperate clash by which their fates in the west will be determined. As a returned hero prepares to enact an ancient ritual to foil the plots of dragons, the Skorne Empire resumes its march for conquest and the beleaguered United Kriels must outfox old...
From the Publisher's website: At their most desperate hour, the proud trollkin kriels set out to awaken the legendary mountain kings-ancient monsters of unimaginable size and power. Wurmwood, however, has its own designs on the slumbering beasts and plots to turn them on civilization. Meanwhile, the Skorne Empire seeks retribution against an ancient foe...
In a fantasy world ravaged by warfare, warring factions clash in a primal struggle for domination. Huge warbeasts stride into battle, tearing enemies apart with tooth and claw, while epic warlocks smite their enemies with ancient spells - in this bitter age of fighting, who will emerge victorious? The Legion of Everblight inhabit the harsh frozen northern...
A Fantasy Board game for 1-6 Players played over 20 rounds on a 10x10 square grid. At the beginning of the game tiles are placed on to the grid randomly in a checkerboard pattern. There are 50 Terrain Tiles, 10 for each of the 5 Types: Mountain (Stone) Forest (Wood) Farms (Food) Hills (Metal) Swamp (Magic) There is a pool of Horde Counters. Each is unique....
The Horror is a turn based combat set in a world where a mob of horrifying creatures (zombies, skeletons, or whatever you want) have overrun the world and the remaining survivors are just trying to live another day. The game can be played solo or with a group of friends. The game allows players to create and control a survior trying to make good his escape...
Consumed by the Void Campaign Expansion invites you on a scenario-based campaign journey through a real nightmare. Face new, powerful enemies, work hand in hand with a mysterious detective, and see for yourself what awaits you in the grand finale! Also contains (non-exhaustive list): 1 new detective mini 3 new starting landscape tiles some new monster...