Fantasy RPG Checkers is the third in a series of compatible checkers variants where you adopt the role of a character. In Fantasy RPG Checkers, you can pick from 6 different characters, like "smart fighter" or "arcane mage." Your character gives you special powers that allow you to bend or break the normal rules of checkers. Like normal checkers, your goal...
(From the Publisher) Fantasy Rules! 3rd edition 2004 Chipco's Fantasy Rules! lets you game in the worlds of fantasy and mythology with rules that are easy, flexible, innovative, fast, and fun. Fantasy Rules! may be played with any figures currently in your collection and playing time is around one hour for typical armies. Armies are generally made up of 30...
Fantasy Rules! Tournament & Campaign Edition is a simplified version of Fantasy Rules! Fast Play Rules for Miniature Wargames in the Worlds of Fantasy 3rd edition. While the latter weighs in at over 130 pages, the TCE is less than 40 pages. The goal of the game is to remove many of the more elaborate constructs such as burrowing creatures, battlewagons...
A world inhabited by fantastical creatures like Dragons, Elves and Reverse Mermaids. A world ravaged by badly spelt names like Gruthar, Dannoth and Rythnethyiguius. A world where altercations determine who will claim victory in war, love and whose turn it is to cook dinner. Welcome to Nworyathe. Welcome to the Fantasy Shindig! Gather your heroes and begin...
“Board & card game for 2 players. Battle between two Fantasy Armies. Abstract skirmish level combat. Each figure represents a single hero, monster, or unit. Victory: You win if you kill all opposing units with Leadership Skill.” The game is played on a chessboard or any other 8x8 grid. Miniatures or counters are used to represent the combat units. Each...
What would a tavern be without a good old brawl? Fantasy Tavern Brawl is a fast-paced game where players fling, slide, or drop their cards towards the tavern and then place or remove meeples based on the card’s ability. Every card that touches an existing card enlarges the tavern. Some cards will allow you to create additional floors to the tavern by...
Originally released in 1977 and 1978, the two first releases in The Fantasy Trip series, Melee and Wizard, were out of Steve Jackson's reach during the eighties when the classic Pocket Box was first produced. Finally, we're able to present these two great games in an 80s-styled package, making this the "What If?" edition you're sure had to have existed in...
In Fantasy Triumph!, Triumph!s historical system is extended to cover fantasy battles. This supplement includes new rules that introduce Heroes, Flying, and Magic. Players can customize the properties of armies and classes of troops with an open ended design sandbox that allows modifications on a point based system. Historical figures and armies are...
From the dust jacket: "Welcome to the wonderful world of fantasy wargaming! Whether you're a beginner who wants to try the hobby, a seasoned campaigner looking for a realistic system, or an outsider who simply wants to know what fantasy gaming is all about, Martin Hackett has produced an indispensable reference guide. He has devised a complete fantasy...
User Summery: When a local Duke decides to kidnap and ransom the leader of a mercenary group he's had under his employ in order to recoup some of his payroll, the Duke finds himself in a small war with a band of hardened fighters. The Duke's forces include well-trained Humans and a small number of Dwarves while the Mercenaries contain a motley mix of...