In Water & Fire English expansion, but a goodies for the French expansion! Lava Channels (Room P2, Terrain, Goodies 2005-2006) The Lava Channels are obstacles no matter the state of the Lava Evacuators. The Lava Channel squares do not block line of sight (no matter the state of the Lava Evacuators). When the Lava Evacuators are inactive, the Lava Channels...
Dolmen (Room P3, Terrain, Goodies 2007) Dolmens are 3D obstacles. There are seven squares of Dolmens surrounding the Reflecting Pool and a normal floor square allowing access to the pool. Reflecting Pool (P3 Room, Terrain, Goodies 2007) The Reflecting Pool is magic. Its powers can be cancelled by the Magophage. A character entering the Reflecting Pool must...
Dungeon Twister 2: Prison will re-launch the Dungeon Twister franchise with second edition rules. It will contain 16 miniatures, new rooms, new characters, a tutorial in 5 scenarios, a larger box and best of all, rules for Solitaire play! Solitaire play features six levels of difficulty to provide a challenge to even the most experienced of players. The...
Dungeon Twister 2: Prison társasjáték 40000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
The huge dungeon crawler returns in a new and definitive edition. Now with quick set-up, shorter and optimized rules (no crunchy rules), easier to store, more options, possibilities and customization. For 1–6 players. Designed exclusively for solo/coop. Compatible with most previously published material. DUN levels up. INFINITE GAME Replayable...
You stand before Velkan the White, the world's most powerful archmage. "Welcome, heroes," he says. "You have been chosen to defend the weak and to battle the darkness. You now serve the forces of the Light." Velkan chants arcane words whisper soft and suddenly your bodies envelop in harmless blue flames. "Now you bear the Mark of the Light, and with it no...
User summary Each player tries to conquer dungeon cards using heroes and items selected from their hands. Each turn, a player draws a card and then performs one of the following actions: (1) Conquer a dungeon card, (2) develop a conquered card, (3) attack a dungeon card owned by another player, (4) draw an extra card. Conquering a dungeon card involves...
Dungeon War is a game for 2-4 players, where the player control groups of Heroes and Monsters in an expanding dungeon and must gather as much treasure as they can, while using their monsters to defeat the other treasure Hunters. The game uses tiles to expand the dungeon so no two game will ever be exactly the same. Using a quick and simple turn based...
Dungeon War is a game for 1-4 players, set in an expanding dungeon. Each player controls a group of heroes searching for treasure, and a band of monsters to attack their opponents. The winner of the game is the player who has accumulated the most treasure at the end of the game. The game ends when there is only one player in control of all the Hero and/or...
Dungeon Wars is a dungeon-crawl board game. The two players each get sets of characters (fighters, thieves, and mages) of specified levels and run them through short adventures. The characters may have to confront some monsters and traps, but primarily they fight each other while trying to complete the scenario objectives. One twist in this game is that...
Dungeon Wilds is a cooperative card game that uses a standard 52 card deck of playing cards and six-sided dice loosly based on Rummy. Additionally, it features elements of classic rogue-lite games like dungeon exploration and story-telling through death and repeated play-throughs. The core of the game is a simple trick-taking mechanic that has you scoring...
The Dungeon Within is a Print&Play Roll&Write Dungeon Crawler game for 1-3 players. Your brotherhood must fight the three Horsemen of the Night and escape The Deep Dungeon to win. To play you choose 3 Character Cards (one as party leader), set up the 12 room tiles in a 3x4 grid and prepare the Guide, the Beastiary and The Shop documents, which generate...