Dorm Rules is a set of 10mm/15mm/HO-scale skirmish miniatures rules written by William F. Hostman. The game is designed to be playable in fairly small spaces, and with a minimum of figure manipulation needed for skirmish units. The use of coherency bases allows instant identification units in coherency. The game is in beta play test, despite being marked...
Dorn is a fantasy strategic role-playing game. One of the players is the Dorn Keeper, who each turn spawns various new monsters. Five heroes need to battle the monsters, collect three sacred artifacts and finally defeat the Dorn Keeper. The game uses no dice in combat (a hero kills a weak monster, wounds a stronger one; more than one monster is needed to...
First expansion for the boardgame Dorn. Koschei the Deathless is the new boss in the Expansion. He moves freely on the board and keeps resurrecting. The heroes need to open the gate and destroy the magical egg where the Koschei keeps his heart. There are five new heroes to choose from, a druid, a troubadoure, a thief, a psionic and a barbarian. There are...
The name of the game is derived from the fairy-tale Sleeping Beauty ("Dornröschen" in German) which is well known in many parts of Europe, including Germany and Russia. Although the game may appear superficially as a variant of Anglo-American Checkers, it has many unusual features that are not known in any other Checkers game: Men capture adjacent enemy...
"Dotty Dragon has gone too far now. So his Aunt Dragolina has cast a spell and lots of colored spots have appeared on his face. Poor Dotty! How is he going to get rid of these spots? Only with the help of two children who simply place Dotty Dragon in the middle, and off they go! If they throw the matching color on the colored dice they can make the...
A card game where from 2 to 6 players draw a character card, draw a hand of cards, reveal a monster card, and then take turns attacking and taking damage from the monster until either the party kills it or they die trying. The game is played in a series of rounds. If a character dies, they draw another character card and are back in it for the next round....
This is a Solo Game of the Month edition featuring both Harsh Shadows and Welcome to Reckoning that were first published by Wonderspell. Harsh Shadows is a solitaire game of espionage. To set up, place nine location cards in a 3x3 grid, then place discovery cards under each location. Place three file cards near the locations, then place case cards under...
The "Double Game" series of books uses a combat and inventory system familiar to many "fighting fantasy" style books. But this one allows two players to play simultaneously (each using a different book of the pair). The books use cross-reference tables to allow the players to interact with each other (cooperating or otherwise) at certain points. One player...
The "Double Game" series of books uses a combat and inventory system familiar to many "fighting fantasy" style books. But this one allows two players to play simultaneously (each using a different book of the pair). The books use cross-reference tables to allow the players to interact with each other (usually cooperating) at certain points. One player...
ドワーフのネックレス工房 (Dowa-fu no Nekkuresu Koubou) can be translated to "The Dwarf Necklace Workshop". There’s always a commotion at the Necklace Workshop where thirteen dwarves work as skilled craftsmen. Even though it’s critical that tasks be carried out in a timely manner, the sleepyhead dwarves never rush to get things done. As the proprietress of the...
At last, you’ve reached the entrance of the Down Down Dungeon! They say the structure inside changes every time you enter, gradually revealing its full form. Try to make it back safely without encountering any monsters—and bring home as much treasure as you can! —description from the publisher ついにだんだんダンジョンの入口にたどり着きました!...