In Short: Token-based social deduction game. In Full: Sanctus Malum pits the power of a few against the might of many in this twist on a social deduction game. Acting as a Guardian, you aid angels in ascending to their rightful place. Or are you an Imp in disguise, corrupting the virtuous? Players are attempting to free Recruit Tokens (double-sided tokens...
Corunea is a Role Playing Card Game, it uses cards and dice to describe and simulate various adventures played by 2 to 4 players in the lands of Corunea. Corunea is meant to be played on a table, using its own cards, a few dice and not a single other element. No calculating system or tokens are required to play, nor are paper and pens necessary. Choosing...
Brute Force is the second expansion for Corunea and first in the "Extra-packs" series. Extra-packs are unique and fixed sets of additional cards. This expansion is mainly focused on accelerating fights and enhancing existing classes for 1 vs 1 by adding new keywords, equipment, actions, ... 2 new keywords: Burn (x): The player has to discard (x)hand card...
A deck of 61 cards featuring 3 adventures to play with 2 to 4 players: The Searing Valley The Emerald Embassy The Necropolis of Makual Each adventure comes with a scenario describing the starting situation, the forces involved and the amount of equipment each player can allow to his character. Depending on its length, each adventure has a different number...
Cosmic Balance is a hybrid board/card game of battling gods, angels, and demons for 2-5 players. It takes under an hour to play. Your cards become the fighting units that conquer and control territories. You get Victory Points from each territory you control at the end of your turn plus bonus points from Angel and Demon cards. The player with the most...
Aliens of many different races have come together; some in war, others in negotiations. In this game you will be encountering random opponents and either fighting to take them over, or negotiating and coexisting. The random 5 aliens selected each game will vary the game play and manipulate the game through the various powers. See if you can come out in the...
Culture Clash is an expansion to the base game of Cosmos: Empires. It adds a second build pool and two new mechanics: Culture Cards and the Patrol ability. Cosmos: Empires is a 2-8 player, 15-45 minute engine building card game. Jump into the galaxy, choose your strategy and build your galactic empire. Race against your friends, exploiting their economy to...
Cosplay Grab lets 2-4 players build the best costume wardrobe in five different genres of costume (fantasy, sci-fi-, steampunk, anime, and superhero). Build the best selection, collect the most in each genre, and stick your friends with some #epicfail pieces that look like they bought them on clearance at a drug store! On a player's turn, they draft an...
You have invaded the convention hall in search of some great relic; but its pieces have been scattered throughout the event. Will you be the first to find the parts needed to claim the prize? How to Play Players build teams, either solo or collectively, of searchers, scouts, and fighters. Searchers investigate areas, the time it takes is based on that...
コティングリーフェアリーズ ~妖精の見つけ方~ In this game, players are exploring the forest near Cottingley, looking for the elusive Fairy Circles. Arthur Conan Doyle believed in the famous photographs of the Cottingley Fairies, taken in 1917. Can you find them too? Forest cards are turned up, and players bid to win a card in a blind auction. Each player hides some Explorer...
The power is yours...if you dare to take it. The Council calls to the heroes of the realm in search of a new ruler to guide the kingdom to further prosperity. The Council is in need of a champion, and your past deeds have caught the eye of its members. Show them why you deserve the right to sit amongst the most powerful rulers in the land. This will be no...
In the Middle Ages, intrigue, conspiracies, and manipulation forged and destroyed kingdoms. Castles were the center of political, social and cultural power at the time, and every effort was made to maintain and expand that power. But only a select group possessed the necessary influence to take part in court conspiracies and intrigues. A vacant spot awaits...