Composed entirely of rebellious proud women, the Mechanical Cohort tirelessly pillages their neighbors. Thanks to their mobile fortress and their knowledge of the desert, they remain elusive to all the armies who have hoped to overpower them. For them, the rumor of the fall of the Elves is a sign that a new world will soon be born! Additional clan. This is...
Expansion “The Worshipers of Nivi” for the game Clash of Rage. Contains a new clan. This expansion is not a standalone. You need CLASH OF RAGE to play with it. The faction comes with: x8 servants - attack 5, move 3, hearts 1 x6 ascetics - attack 2, move 2, hearts 2 x3 gurus - attack 3, move 2, hearts 3 Bastion tile Tactics cards x7 Torg miniature and card...
Clash of Steel Miniature Rules These quick-to-learn and quick-to-play rules for miniature tabletop wargames are perfect for beginners and veterans to the genre. Any type of 25mm or 28mm miniatures can be used with these rules. Science Fiction and Fantasy settings are covered, with instructions on assigning values to your miniatures. Tired of rules tied to...
From Publisher's Site: Clash of Steel the Card Game (Fantasy Edition 1.0) Rounding out our suite of games, this card game is quick to learn and play. Each game lasts ten game turns. For two to four players, it features a common deck and a variety of creatures to keep things interesting. Players collect resource cards to win, and attack each other with...
In the kingdom of Skyvale, the Thirty-Eight Year War rages on, and every player is drafting an army to take the throne. Clash of the Cards is a battle card game for 3 to 6 players. Collect matching Heroes to build Armies, then declare a battle and force every opponent holding that class into the fight. Choose your Champion in secret, count to three, and...
Clash of the Elementals is a competitive card game built on a 54‑card deck. The deck contains twelve classes across four elements (Earth, Water, Air, Fire), two Wild Cards, and four Rules Cards. Players build four armies of five cards each, with the fifth card hidden until the endgame. On each turn, players draw one card and play one card into any...
Publisher Blurb: At last - a thrilling TWO-PLAYER, two-book Fighting Fantasy adventure!* The perilous Trial of Kingship awaits you! In the golden city of Gundobad, you are twin princes - one Warrior-Prince and one a Warlock-Prince - each with your own particular skills and strengths. It is time for one of you to succeed to the throne, and you must face the...
“This simple card and dice miniature game is based off of the very original Dungeons and Dragons, back in the days of Chainmail and the Classic Dungeons and Dragons boxed set. If the game rules seem a bit simple and occasionally clumsy, they are supposed to be. That was the charm of the ‘Proto-D&D’ fantasy miniature wargaming.” “This game can be played...
Korg is a tiny solo rpg adventure game that you can play on a lunch break! In Korg, you're an adventurer that either hoards the gold they find in order to retire in luxury, or spend the gold they find on equipment to have the strength to complete daring quests! There are several items, 8 locations, and dozens of obstacles to overcome! Besides the game you...
In Classic of Mountains and Seas - Nine Ding (山海经-九鼎), players step into the myths of ancient China, drawn from the Classic of Mountains and Seas (山海经). The sacred Nine Ding (九鼎) —symbols of divine power and the Mandate of Heaven—have been lost. Rival clans now seek to forge them anew and restore order to the world. Objective Accumulate prestige (Victory...
Classic of Mountains and Seas: The Card Game is adapted from the Ming Dynasty card game Madiao Pai. Madiao Pai consists of 40 cards. Each player draws eight cards initially, while the remaining eight are placed face down in the center on the board. The game is divided into two stages: playing cards to take tricks and entering the scoring phase. The name...