A co-op competitive game where four players play as gods, divided into two moral camps (good and evil) and determine the fate of a chosen one. By influencing moral choices, players attempt to win the hero's devotion. Players do this from the realm of the gods, placing connection tokens onto different possible actions. By managing a (good) relationship with...
An adventure is beginning. Only you can save Goldfish Kingdom. You have to accept the challenge and face countless monsters with skills. Unless you are a forgetful goldfish, there's no one who can defeat you. Come on! Our savior~~AMNESIA HEROES! SETUP 1. Shuffle challenge cards and skill cards separately. Place these two decks in the middle of the table....
Original description on the box: L'équilibre du monde est menacé, les forces du bien et du mal se confrontent... Devenez un Porteur de masques et partez à la recherche des masques et des pierres de puissance dispersés dans l'univers d'Amos Daragon! Vous aurez à combattre des dragons, des sorciers, des démons et des créatures fantastiques! Mais des êtres...
The old king has no heirs to the throne, and has decreed that he will pass his crown to the one who has acquired the greatest amount of mystical power (represented in pentacles) between: the Knight/Dame who kills the last dragons, and the Knight/Dame who kills the greatest number of dragons. Pentacles are awarded in specific amounts to players according to...
Amulet of Thrayax is a competitive, card-driven area control board game for 2 - 6 players, designed by Tom Truman and published by Trolls ’n’ Rerolls. You are eccentric cults, rampaging through the dystopian fantasy city of Bleakpyre, harvesting the souls of decadent nobles and selfish peasants with every outrageous tool at your disposal. Battling to win...
A fantasy themed multi-player Mastermind style deduction game. "A (not really) fantasy game of deduction for 3-5 players. Five spirits are captured in five amulets. The wizards try to find out their correct placements on the altar to cast the freeing spell. Succeeding means honour, failure means eternal doom." Designer's note: "This game, years old and...
The objective of Das Amulett is to collect jewels to complete your amulet. You need seven different colored jewels or eight of any kind of jewels to complete the amulet and win the game. Powerful spell cards are auctioned off each turn using a fixed set of energy stones. (Each player has ten to use throughout the game.) The winning bidder places their...
A varázslók munkája sosem áll le. Minden nap felbukkan egy új varázslat, épülnek az új mágustornyok, érkeznek a megrendelések a süvegekre. A varázslók most viszont valami nagyobbra készülnek, amely végleg eldönti, hogy ki is a legnagyobb hatalmú a tartományban. A mágusok főztje A Wizard’s Brew egy könnyed, licitálós játék, melyben alapanyagokat kell...
This game was crowdfunded but not delivered to backers. The Frozen Mountains - Discover the genesis of Anastyr and Abscalon on an adventure that will lead them to change the fate of Alboraan. A new region: Majestic snow-capped mountains, deadly cold, and brutal clans with rites of madness. Face the Ice Witch and her regal white dragon in an epic duel......
This games was crowdfunded but not delivered to backers. The Necropolis of the Mad Kings - The Companions of the Spear face a new threat that could forever change the face of Alboraan. A new region: a mysterious necropolis, the tomb of an ancient civilization and the kingdom of the necromancer Abscalon. Legions of the living dead, wraiths of demented...
Anastyr Chronicles is a cooperative campaign game set in a dark and savage fantasy world. You play as the Companions of the Spear, heroes bound by fate who journey across the lands of Alboraan in search of the fragments of the World Spear, an ancient artifact powerful enough to defeat Anastyr, the Dragon Queen, and her dragon Volkar. Each Adventure unfolds...
Ancient Grudges: Bonefields is a skirmish game set in the blasted realm of Grimgard where two ancient forces have been fighting an unending war for longer than any can remember. So long, in fact, that there are barely any left alive on either side. Spurred to dark magic to continue their ancestral grudgematch, necromancers from both sides now wander the...