Ever since its discovery, magic has been a source of conflict accross the Realm. Over time, factions have used it to tame the elements of their land, repel invaders and conquer enemies. When war finally erupted, the world was plunged into darkness for decades. Peace seemed unattainable until leaders agreed on the foundation of the Magic Council, a...
BarBEARia is a wondrous land filled with adventure, joy, and fur. While bears happily gather honey or laze the day away, they also seek out noble deeds and heroic actions. Each village will sing of this glory to impress the other villagers for years to come. In this 2-6 player game, every bear village must maximize these deeds and actions each season...
Foul pollution blights the beautiful lands of Barbearia; Impossibly sticky and unnaturally sweet, this darkness corrupts anything it comes in contact with. The once lush landscapes are becoming tainted with an irresistibly delicious slime, and bears who fall to temptation are transformed into ravenous abominations. The Unbearable Expansion adds two new...
London is choking beneath a mist no longer of this world. Under this grey shroud pressing down on the rooftops, the city groans, a rumble too deep to be the wind, too alive to be mere stone. For weeks now, reality has been warping: alleyways shift their places, shadows stretch against the will of the sun, and some Districts feel hollow, as if amputated...
The King has disappeared. When the Othersiders, our sworn enemy, obtained this knowledge, their attacks became more and more frequent. We must not let them take our lands for they will destroy us. It has been decided that each of the three Realms of our Kingdom must present their champion who will unite us under their banner. This is where you come in....
This entry is for the West End Games version and other printings. For the 2009 Z-Man Games version, go to Tales of the Arabian Nights Tales of the Arabian Nights is actually several games in one. In the standard game, the players are characters living in the 1001 Nights universe, wandering about the map and having adventures. These adventures are designed...
Tales of the Crystals is a unique imagination game for up to four players. It features an exciting audio cassette to guide you and your friends through four amazing adventures. There are five basic steps that you will do when playing an adventure. They are: 1. Listen to the audio cassette and turn it off as directed. 2. Complete the challenge the audio...
Tales of the Fabulist is an interactive fiction device, a party game, an improvisation system, a drinking game, an ice-breaker at retreats, and an excellent gift for the young and old. You don't have to be William Shakespeare to have a great time making sh*t up regaling your loved ones with a fabricated fable. Here's how easy it is: After the decks are...
Adventure fantasy board game system. Welcome to world where each intelligent race worship titans as gods. Brave Humans, Dare Trolls, Furious Orcs still at war with Deceitful Centaurs, Little Kobolds digging earth and Noble Werecats. All of them will face threat of Dark Titan cult. First scenario: Trials In first scenario players will be able to lead four...
Tales of Vespershard (ToV) is a miniatures skirmish game (32mm) with a fantasy aesthetic. It is based on the Uud universe, created by the Eldritch Foundry. The Vespersdhard represents the ability players have to shape their own universe. We provide the story and a basic background. The players can use that to come up with any new adventure, story, and...
Tales of War is a competitive tactical board game for two players, which places you in the roles of army generals in the conflict for the Cross of Eternity, an ancient artefact holding the key to immortality! The game board represents an open book filled with ever-changing terrain and mighty heroes leading their armies of medieval troops and fantasy...