Mist is a new hero for One Deck Dungeon. Mist's heroic feat allows her to build up power by using spells. In any encounter which you cast a spell, you add a black dice to the character card. During the heroic feat phase, you can increase all dice here by 1, or gain them all. This allows you to continue to increase the dice power until you really need it....
Felisi is a new hero for One Deck Dungeon. Felisi’s heroic feat allows her take a daring leap, rolling three heroic dice, and collecting any double or triples. But if all dice are unique, then she takes damage and uses time. A very press your luck feat. Her 1 player skill allows her to reroll 2 dice, and 4 if she used a daring leap (regardless of daring...
New and dangerous Fiends have appeared, and now make every dungeon even more of a challenge to conquer! In this expansion to One Deck Dungeon, new Fiend cards will harass you from the moment you step foot on the first floor right up until you face the boss. Each fiend has its own unique effects, and you'll have to divert some of your valuable dice to...
One Deck Dungeon returns with a brand new full expansion! The Forge hungers for fuel, and it will reward your efforts with great power if you satisfy it. During Setup, you'll choose a Relic to enter the dungeon with. This Relic will shape your strategies, as it will be your means for filling the Forge with fuel, and also a powerful way to expend it! This...
In One for Sorrow, you are one of the ancient Cunning Folk, guardians of the Magpies and protectors of the forest. An ancient threat has returned—the Spectre of Sorrows, a demonic hunter consumed by hatred for magpies. Long ago, the magpies defied the Spectre, stealing a precious, shiny artefact it once held dear. Now, the Spectre relentlessly seeks...
One Last Fight is a card-driven roguelike, GM-less roleplaying game where 1 to 4 players take on the role of doomed adventurers on theit final quest to defeat their ultimate Nemesis or die trying. Players create their own adventurer's backstories, establish the story of their Nemesis, and work together to overcome a gauntlet of Challenges 8both physical...
"Slay all of the wizards’ beasts and get Thrag home in time for breakfast." The red, green and blue tiles are the beasts summoned by the three evil wizards. Thrag must defeat all fifteen of these nasties in twelve hours (turns) or the game is lost. Higher numbers on a tile reflect a more challenging foe. Track turns by moving the black pawn clockwise...
In One More Page, players are junior asavans racing to write their manuscripts before Bō—a 1,000lb rescue cow—wakes up. You must balance the silence of the library with the chaos of a needy pet while surviving the mischievous Aanu spirits. This interactive push-your-luck game is all about volume. On your turn, you can either say "Stop" to safely lock in...