This game was originally published in the summer of 2001 as collectible game "Vortex", and was promoted with free demo-kits distributed to the hobby industry in the spring of 2001. "Vortex" used a clever connected-hexagons-as-board game system that would later inspire other games in the "hexagon mass as a board" category. From the FFG Website: Maelstrom is...
Free game that came complete with Inquest Magazine issue number 31 (November 1997) In it up to 5 players choose one of five powers that are battling over the world.. Each player sets up on the pre-made map and then all players secretly write down a action either a attack or move. Then the results are resolved and combat or movement commences. The object of...
It is the Darke Age and darkness abounds. In a time before the unleashing of Black Powder the third epoch in Valon's history is if anything more disjointed and scarred than the subsequent Age. Morgana the Empress of the Crystal Elf Empire sits upon the Peacock Throne with her younger son Mordred at her knee, she has ruled a thousand years and in her...
A collection of 4 games themed around fairy tales. It contains 4 games: 1) Who awakens sleeping beauty with a kiss: The players must roll and move their way to sleeping beautys mouth. There are obstacles, which can only be removed by a rolling the exact number. 2) Bremen town musicians: This game is Ludo/Sorry/Pachisi/Mensch aergere Dich nicht. 3) Who...
Almost nothing has changed in the City version of the Mafia card game since 1980s. But what if there was a new version of Mafia, where the game experience becomes more diverse, unused and balanced with each card having a special ability. A team of players with 5 years of experience playing Mafia came up with an advanced version of Mafia. Our team has...
Rivalry between wizards. The players become the wizards who travel through the mysterious forest of Magalon in search of the magic items which will allow them admission to the prestigious "Council of 11". They have to collect 3 magical items - the Amulet of Power, the Stone of Wisdom and the Ring of Immortality. Whoever possesses these 3 objects will be...
Magdar is a light game of risk management with a board that is slowly destroyed over the course of play. Players control dwarves mining mithril and gems on a randomly assembled tile-based board. After each player's turn, he or she rolls a die and chooses a tile with that number on it at one end of the board for Magdar to destroy. Any dwarves on the...
Long ago in Seven Cities of Gray, two adepts began a journey to learn forbidden majicks. Over three ages they created magical objects and potions, translated arcane cantrips, and discovered lost artifacts of four ancient mages: Arden, Balor, Canna and Dynin. In time their powers grew to the point where they, and their allies, fought each other with spells...
The Mage Codex is a cutthroat game of aggressive deck-building and fluid combat set in a fantasy universe. Your goal is to eliminate all other players by emptying their draw deck. The objective of the game is to defeat your opponents by eliminating their draw decks. There are two primary stages to the game: Gather and Battle. During the gather stage, all...
Mage Dice is a speed, memory, dice rolling, puzzle building board game playable at any experience level. Play styles can vary from fast paced and frantic to slow and methodical. It is up to each Apprentice to decide how they will complete their Spell Puzzle. As an Apprentice Mage you gather Essence with your dice. That Essence is used to examine face down...
You and your Opponent have been rivals all through the Wizard Academy. It is now your final exam and the perfect opportunity to roast that guy once and for all. The first to deal 20 damage wins. Like any wizard duel it is a battle of wits to see who will come out on top. Each player has a character card with special abilities and the same 6 spells, 2...