This promo card was given at Gen Con 2013. Ring of Healing Whenever a spell cast by this Mage, or an enchantment controlled by this Mage, provides healing for an object, other than the Regenerate trait, he may increase that amount of healing by one. He may use this ability once per round. If he heals multiple object (such as with a Group Heal), he only...
This promo card is given as a reward for participating on Organized play. This is part of the Allegiance in Blood story arc. Sersiryx, Imp Familiar Creature, Legendary, Familiar, Flame -2, Warlock only. Cost 12 Mana Health 9 Armor 2 Gain 1 mana per round. Quick Attack: Melee, 2 Dice, Fire Damage, Burn 7+, Defrost. Sersiryx can cast only Level 1-2 Fire...
This promo card is given as a reward for participating on Organized Play. This is part of the Allegiance in Blood story arc. Stumble Enchantment Target: Non-flying Creature Cost 2 Mana to cast. 1 Mana to Reveal You may reveal Stumble when this creature is activated. It stumbles and may not take a move action during its action phase. Then, destroy Stumble....
This promo card is given as a reward for participating on Organized Play. This is part of the Allegiance in Blood story arc. Wand of Healing Equipment Cost 2 Mana As a quick action: Cost 2 mana. 2 Dice. Heal Target Living creature the amount rolled. As a quick action: Cost x mana. Remove 1 condition marker from Target Living creature. X= its removal cost....