Players take on the role of editors in this older German title, choosing stories of various general types (politics, sports, entertainment, etc.) to run in their respective newspapers. Two factors determine a story's worth: timing and size. The timing is relevant because the later in the game the story is run the more points it's potentially worth. But in...
F.O.E. - Fortitude of Empires is a sci-fi dice battle board game, set in a solar system with multiple planets and 4 warring factions: The Narr, Eldin, Solitude and Sorn empires. The object of the game is to take over as many planets in the system while crushing the other empires and holding on to the planets you already occupy. Each turn players have the...
Fabled: Eve of Times presents three unique Modules and two advanced Scenario sets. Each Module and Scenario uses a number of special components. The Magnificent Allies, Obstacles and Guides, and Borderlands Modules may be added to the game in any combination and are compatible both with each other and with the core game of Fabled. Edge of Worlds and Divine...
The Farthest Journey is a promo expansion featuring the Beyond the Horizon Module and 2 advanced Scenarios. The Beyond the Horizon Module expands the core set of Location cards, adding even more variety, and introduces a new Fabled Place called Nethergate. In The Great Swamp Scenario, you meet a Merman who shares his wisdom with those who keep him company...
Fablefall is an Asymmetric Euro War Game with inspirations from Root and Rising Sun. Within the game, Forces (Order, Industry, Myth, and Rebellion) vie for control of the narrative by gaining victory points called Fable Points. As you recruit soldiers, invade and defend territories, and battle opponents, you must also learn to achieve objectives that...
Factors of Spice is a Euro-hybrid game. Similar in theme to Goa with mechanics like Puerto Rico and El Grande but with a map, limited combat, some secret movement elements. The time is the late 1500s and the domination of the Spice Trade is in the balance. Far from playing colonial powers, the initial countries sent Factors, or professional trader-agents...
Description from the publisher: “Long ago Kings in their Castles played a game called Chess to learn the arts of war. But war has changed and now we have a new game...” Fall of the Last City is an abstract real time strategy game played in the apocalyptic future. The people who play this game cobble together the pieces from scrap metal and salvaged nuts...
From the Introduction: " Battle rages on between orcs and knights. Green and yellow mix into a chaotic melee and no-one knows which side will win this battle. Each player attempts to make his side victorious, orcs or knights. Mage towers scattered on the battlefield are strategic objectives, and it soon appears that who controls the most towers will reap...
A Fantasy Island-Building Game for 2 - 4 Tribal Leaders by Andreas Propst & Tobias Strunz. “In the middle of a medieval fantasy archipelago, rival tribes are building their settlements on neighbouring islands. You are the clan-chief of one of these tribes and responsible for your village. Build and expand your settlement, care for your followers and...
Make your own fantasy world by unraveling its unique landscape and points of interest. In each play, you will be filling out a tech tree, known as the feature wheel, that adds different terrain types and buildings to your map. Fantasy Map Maker is designed to be not just a game, but a system for creating maps for roleplaying or other world-building...
Life in the big city moves pretty fast, so it's no surprise that more and more people are seeking something a little slower paced. Whether that's a quest for knowledge, a thirst for adventure, a desire for inspiration, or a need to reconnect with your ancestors, the Faraway Valley offers countless opportunities to leave it all behind. You and your best...
Welcome to FARMily Feud, where farmers must grow and protect the crop they are championing until one comes out as the ultimate winner. FARMily Feud provides players with the choice of 14 identical actions on seven farm cards, so the playing field is level and each farmer has an equal shot at victory. Everyone has an identical starting card showing three of...