Victory by Any Means: Campaign Guide The first product in our development cycle is the currently-in-playtest Campaign Game. What is a campaign? Simply put, it’s a chance to play an entire race (not just a ship or fleet) and conduct an entire war one step at a time. You’ll colonize planets, manage resources, build ships, capture territory, and negotiate...
Expand your Victory by Any Means (VBAM) campaign with this book of advanced rules and options for use with the VBAM Campaign System! This companion includes rules for high-detail star system generation, non-player entities and diplomacy, ground combat, exploration, and much more. Perhaps more importantly, the CAMPAIGN MODERATOR’S COMPANION includes all of...
Two warring juggernauts, the Boltian Star League and the Kuissian Empire, have finally reached a peace accord after their first wearisome conflict. Unfortunately, the appearance of the Terran Union in a critical system destroyed this delicate peace in an instant, sparking the Second War which would haunt the participants for years to come. These are The...
This book provides the rules links you need to play a campaign using a combination of both Starmada Space Tactical System and the Victory by Any Means Campaign Guide. It also includes the rules that you will need to design your own Starmada ships for use in a campaign game, so that you can hurl them mercilessly against your opponents’ defenses. Not only do...
From site: It is the 23rd Century, and the Solar System is on the brink of war. Jovian Confederation carrier groups and their elite exo-armor pilots prepare for the impending clash with CEGA, while the Venusians manipulate events from the shadows. Who will triumph? Now you can decide! Victory by Any Means: Jovian Chronicles brings the pulse-pounding action...
In a large park, where many people are doing picnics and having fun, they do not imagine that many ants are preparing to the winter. In this game, people will play different anthills creating paths and lanes around food, trying to create the most efficient way to gather resources for a strong winter. However, in their way, they may encounter other ants or...
For many centuries there was peace in the four great kingdoms and life in the lands was simple and carefree. One day, however, unfriendly and warlike tribes appeared from the lands beyond the horizon and brought danger to the four kingdoms. The four rulers decided together to protect the people from the evil invaders and bring them into the cities....
"Viking Fury" is a strategic level solitare wargame covering the initial Viking expansion into western Europe in the late 8th-early 9th century. The player controls the Viking side and attempts to acquire treasure for his home location, while potentially planting new settlements across the sea. Each game turn represents a variable amount of actual time....
Viking Waves takes place in the areas raided and conquered by the Norwegian and Danish Vikings during the early Viking Age. It's a game primarily for two players, though limited solitaire play is also possible. The various Viking chieftains rarely fought each other directly, so players compete indirectly. The game is divided into three phases, each of...
"RUS: Age of the Vikings" is a strongly themed military and economic strategy wargame set in Viking Age Russia, in which up to 5 players compete to become Czar of the Rus. It deliberately sets out to marry the elegant inclusivity of Eurogames with the thematic gameplay of a classic Amerigame. Each turn, players choose 6 of 9 Actions that drive the game....
Viktory is a game loosely based on 19th century warfare- there are infantry, cavalry, artillery, and frigates. You expand by building towns and cities and taking those of your opponents. The winning player is the one who can conquer before being conquered. 130+ hexagon tiles form the core of the Viktory system, forming both a beautiful mosaic-style...
VIKTORY II builds upon its predecessor, VIKTORY, also by Viktory Games. http://www.viktorygame.com A light wargame that lasts 1-4 hours, VIKTORY II features simple rules, 861 individual game components, and an aggressive style of play that avoids inaction and turtling. VIKTORY II is loosely based on 19th century warfare and supports up to eight players...