Enter the island of Teru, explore its nooks and crannies and start the battle for supremacy! On your journey to control the island of Teru, you will not only face battles with other players, but also the pitfalls of the island itself, which will constantly complicate your acquisition of resources. Sometimes you will have to rely on risky decisions and hope...
As a castaway, you're determined to return to civilization, but first, you need to build a raft. Construct bridges in the right places, sabotage your opponents' plans, and make sure to stay one step ahead of them. Along the way, you collect points. The player with the most points wins. Island Escape is an exciting family game full of tactical...
Using a map based on actual places, this game relies on a card-drawing mechanic for players to determine their end-game strategy. The object is to build terminals and gates at airports, purchase a fleet of various aircraft, and hopefully, overcome pirates and mother nature to fly your routes and collect fares. The player who manages to keep his fleet...
This is game that uses 18 identical cards. Players simultaneously build their own island and score points based on Important Landmarks, the biggest island, and the fastest completed island. This is a real-time game. Two cards shuffled and placed in the middle, then used to make unique scoring objectives for each player. Players get 4 cards and...
Isle at war is game of conquest set on a fictitious island of warring feudal kingdoms, players tax their population and use the wealth to raise great armies and build castles. To win a player must conquer the entire island. Isle at war is a print and play game and can be printed out on one page, all that is required to play on top of that is a single 6...
Starting from the idea "A territory an action" to Isle at War I rebuilt the game by adding my ideas and other games trying to keep it simple and fun intact. The variations are: I added an action called "Alliances" in which you draw a card from the Allies that can make a additional action; I replaced the original map with a modular hexagons; You can play up...
Isle of Bears is a two-player card-driven abstract strategy game set in the summer of 2050, when Arctic sea ice has nearly disappeared. A group of homeless white bears drifts across the ocean in search of a new home and reaches a group of islands already occupied by black bears. Each player controls one color of bears and a deck of action cards. On your...
Isle of Domination is a turn-based strategy-economy Print & Play board Eurogame. Players can build cities, armies on game map. Gameplay goes around resources. There are two types of resources: Countable resources like food, wood, stone, ore, test-tube and gold. Special resources like horse, iron, fish, wheat, marble, diamond and mana are used to develop...
Isle of Domination is a turn-based Strategy-Economy Board Eurogame. The game starts with random map creation. Several hexes build up the map in any shape. There are also resource-tokens placed on some hexes those add more randomness to the map. Players can build cities, armies on game map. Gameplay goes around resources. There are two types of resources:...
This mini expansion includes two new elements: tiles with tunnels and tiles with whisky barrels which score points. Available in Lookout magazine "Neues vom Ausguck" #09 2017 and from Lookout Spiele's Online Shop. Also available on the BGG Store. New rulesTunnels: A road that ends at a tunnel connects to all other roads that end at tunnels in the same...
Az Isle of Skye második kiegészítőjében a terület spirituális vezetőit próbáljuk birodalmunk mellé állítani a druidák személyében. Két részre osztódik a vásárlás fázisa a játéknak; a már megszokott vásárlási lehetőség megmarad, de kiegészül annyival, hogy most már a közös, 'druida' területeket is lehet vásárolni, melyeken papirusz vagy kőtábla jelzi az...