This mini expansion adds two new character tiles to Helios. The giant (three mana) destroys, when activated, one temple of each opponent. At the end of the game, it gives 6 points for each pair of identical landscape tiles. The balloon driver (3 mana) places, when activated, one piece of thunderstorm on each opponents table on a free spot. The thunderstorm...
An expansion for Hellenica: Story of Greece that adds unique leaders to the game allowing players to modify the characteristics of their city-state. Each leader confers a special bonus on the city-state that recruits them. For example, Heracles aids in fighting Mythological Creatures while Socrates makes your research more productive. Each leader is...
In a time when plant-eating titans still roamed our planet, survival was a constant struggle. Food and water were scarce, and bloodthirsty carnivores were always on the prowl. Take on the role of a herbivore and make sure your group survives as long as possible. Endure the trials of the Jurassic period by migrating and expanding your group with new...
Introduction:Herfor (from Old Norse: Herfǫr, meaning "war expedition") is a drawless game for two players: Black and White. It is played on the intersections (points) of an initially empty hexagonal board with triangles. It can be played on a 7-sized board for long games or on a 5-sized board for short games. Each player has access to a single set of 127...
This light strategy game is divided into two Epochs, ancient and modern. At the start, the board consists of only five areas (the Mediterranean, Africa, Middle East, India and China), after all areas have been evaluated, four more territories become accessible (Russia, Europe, Southeast Asia, America). Players choose historical "Heroes" such as Julius...
This is a new board-game created and designed by two Hungarian friends of tactical games :) About the HEX-TRI Game: - This is a strategic, multiplayer board game, based on logic. - 2 to 6 players may play the game together. - Anyone can learn the rules, and get familiar with the dynamics of the game within a few minutes of play. - New tactics are learned...
Using hexagonal tiles, race against your opponents to score points and be the first to finish their pattern. Boasting fast paced, strategic gameplay and stunning artwork, HEXano is the latest game from the creator of the Unoriginal Card Game. Tessellation and pattern recognition are key aspects of the game making it not just a easy game to learn, but also...
The civilization of ancient Greece reached its height between the 8th and 6th Centuries BC. During this era, mighty city-states competed in every way: art, architecture, religion, commerce, and even war. Each city fought for supremacy over the others in a relentless struggle for control of the land and the exploitation of its resources. In Hexemonia, you...
Deep in the Hexenwood, four powerful tree spirits fight an endless war to control the forest. Take control of one of these spirits, then engage in a strategic, turn based battle. By the end, one tree will come to dominate the forest - are you wise enough to prevail? SETUP First, build the forest with however many Blinks you’d like, and in any shape you...
A solitaire exploration game where you will discover a new land beyond the edges of the Duero river. Place the different terrain tiles to achieve every exploration objective at the end of your journey: the perfect score. Hextremadura is a solo game that offers a relaxing and satisfying experience. The game can also be played in cooperative mode. During the...
Hibiscus and Hurricane is a shrewd game of exploitation, profit seeking, and risk tasking along the coast of a fictional tropical nation. In H and H you play a civic minded developer tasked with the goal of generating additional profits for your investors while improving the lives of the citizens along a warm, rich, tropical coast that has recently emerged...
Players take turns moving their kings around a playing field of hills. The kings movement is like a knight in chess. During the opening, hills are claimed, but you can't claim 2 hills that are adjacent. In the midgame, knots are formed and merged together forming contiguous chains of hill ownership. The player with the *fewest* knots wins the game. A 4...