An artistic twist on four classic games: use these full-color cards depicting details of thirty-six paintings from eleven American museums, along with the accompanying fold-out game sheet 10"x25" printed with full black and white painting of each detail shown in the 36 pairs of cards, to play concentration, bingo, trivia, mix-and-match/parent and child...
Help Carmen Sandiego Steal the Planets. Space Travel! Ghastly Galaxies! Plenty of Pluto! Explore space and join Carmen Sandiego in her pursuit of the greatest treasures of all: the planets. Players race through the Solar System, visiting the planets and answering questions about them. Can you figure out whether Venus is closer in size to Earth, the Moon...
WHERE IN THE WILD? combines fun, quick observation and learning. The game introduces players to over 400 different animals and plants, details of which are provided within the accompanying booklet. Components: 4 game boards - each comprising a picture with about 100 animals on it. Each board is divided into a 3x3 grid. 36 Riddle questions each containing...
Where in the World is a game that establishes a non-threatening learning environment in which players build upon their geographical knowledge and increase their world awareness. The purpose of the game is to provide a way of communicating, sharing and learning geography. The game combines elements of chance and competition to create fun in the learning...
Object: Track Carmen and her gang by correctly identifying well-known people, places, and things. Contains: 28 trivia cards, which can be reversed to make a puzzle of a world map. Rules: 1. The first player becomes the Reader, and takes a card from the deck. 2. The player on the Reader's left chooses a number between 1 and 20, and the Reader reads that...
Description from the box: THE MYSTERY HISTORY GAME Carmen is hiding somewhere in time - your mission is to check each century on the game board until you find her. Along the way, you'll race to put historical events in their correct order. Then, match stolen loot to its correct century. Is Paul Revere's horse from the 18th century or the 17th? Did it...
By evenly combining luck, strategy and knowledge, p;layers of all ages and abilities can compete to gain 'regions' on the map and WIN THE GAME! The object of the game is to achieve a chain of five or more 'connecting' (bordering) states territories or provinces on the map. You will need to challenge, defend, take the odd gamble and even STEAL - so beware!...
The goal is to get a collection of five or more bordering countries under your control by answering trivia questions, challenging others for control, or outright stealing them from under their noses. There are over 1000 questions in 60 different categories of trivia questions, but general knowledge is not enough to win. You must have a good memory, strong...
How much do you know about geography? In this fun and challenging game, your knowledge will be tested in two different modes: CARTOGRAPHER’S CORNER In Cartographer’s Corner, you will put your geographical knowledge to the test by building a map in front of you round after round. CONTINENTAL SHAKE UP In Continental Shake Up, the group of players build a map...