Three new wonders cards for the game Historia given as stretch goals for backers of either the Historia: Capitals Expansion or the Historia: Path of Destiny Expansion. The cards: Atlantis (Era I): Lose 2VP to recover 4 Power Cubes from the Used Pool Bomarzo (Era II): Permanently remove 1 wonder to take an Art action La Civetta (Era III): Move 2 available...
El fin de este juego es conseguir licenciarse el primero. El juego de la mili sigue en orden cronológico el servicio militar: Desde la entrada, pasando por la jura de bandera, ascensos, maniobras, etc... Hasta la licencia. The goal of that game is getting the first in having the licence. The mili's game follows a chronological order in millitary service:...
SICILY is the first game of the collection History & Legends, set between the centuries V B.C. and the IIIrd A.D.. Strategy, diplomacy and economy are combined in it, allowing to recreate the wars between Carthaginians, Greeks and Romans to get the control of the mentioned island. It is a boardgame where can take part up to 4 players. It is structured in...
History of Civilizations is a card-driven civilization game for 2 to 8 players that depict the rise and fall of empires from 4000BCE to 1900CE. Each player leads his empires to Glory through conquest, trade, science, religion, wealth, culture and many other means. The player with most Glory at the end of the game is the winner. History of Civilizations...
The Mediterranean Sea in ancient times. Images of magnificent coasts to be explored and legendary civilizations that rose to power come to mind. The game series History of the Ancient Seas is the ultimate journey through these exciting times. Build new fleets in your city to explore unknown lands, conquer islands and build a great empire. In HELLAS, the...
With the Expansion New Markets players can generate a completely new distribution of merchandise. Instead of using the merchandise printed on the map players will now place the merchandise token by random principle over the map. We included a couple of options. For example a completely open distribution and the option of placing the merchandise face down....
“Sail in sight!” calls the sentry on the tower. To whom do these sails at the horizon belong? A homecoming merchant ship that has a fully loaded hold of gold or salt? An enemy ship with a diplomat on board to negotiate peace? Or are these the black sails of the feared pirates that don’t negotiate but come to plunder and burn down harbors and warehouses?...
The gods are angry! Which gods you may ask? The Mediterranean Sea in ancient times. The Persian Empire, the Greek city states and the mighty Pharaonic Empire of Egypt fought for dominance in the eastern part of the Mediterranean Sea. The people from all of these empires see the gods as their allies and trust them as supporters for their cause! The game...
Over centuries empires in the Mediterranean Seas invested in expansion of their territory, mostly peaceful by merchants and not by soldiers. There have been immense opportunities to build trading powers in the rich and fertile regions all over the Mediterranean Sea. But the moment will come when the greed for more power and wealth can only be stopped by...
This game recreates the turbulent 500 year period of Japanese history starting from the 12th century end of the Heian period to the beginning of the Edo period in the 17th century. Each player becomes a historical figure, controls their generals, and tries to rewrite the 20th century history books by having the most influence throughout time. This game...
History of the World works under the assumptions that all empires eventually fade and that the only things differentiating great empires from lesser ones is how much territory they conquer and how long it takes for their civilizations to disappear. The game is played out over 7 epochs or rounds, from the ancient 3000 B.C. Sumerians to the pre-WW1 Germany...
History of the World társasjáték 6000 Ft-tól! - 1 felhasználó árulja ezt a játékot!