Translated from the publisher's press release: An exciting tactical adventure taking place in the Great Pyramids of ancient Egypt. Put your archaeologist and his assistant to work to gather as much gold as possible. Beware of hindrance from the other players and the curses lurking inside the pyramid. Reimplements: Lara Croft: Tomb Raider – The Angel of...
ヘクサ・ルインス (Hexa Ruins) is a roll & write game from Japan. Players are exploring a jungle land for treasures and ruins. Key to the game is the date and time you play. At the start of the game, write these down on your sheet, and the numbers create your starting equipment and coins. As the game progresses, you roll a red and a blue die and make your moves...
HEXEH: La conquista ("HEXEH: The conquest") is a military strategy game, where up to 4 friends will play against each other in 1vs1, 1vs1vs1, 1vs1vs1vs1 or 2vs2 team style. It resembles a board-game version of the popular "Age of Empires" franchise. The main objective is to eliminate your adversaries, by destroying their main settlement. In order to...
Your wizards gaze across the mystical planet of Sygon. Volatile volcanoes have blazed away much of the world, except for a precious clearing of land. Here lies the various landscapes of Sygon: meadows, swamps, dunes, mountains, forests, and caves. Each landscape hosts a unique spell component crucial to developing civilization on Sygon. Collect gold and...
All players arrive to the Hexplora Isle named such a way because it has a hexagonal shape and is divided into hexagons. Each player starts exploration of the isle collecting resources to manufacture new things and help their community progress. You can also attack other communities. You have to create a "Municipium" to collect all founded gold. The winner...
Expansion to the space exploration game HIGH FRONTIER, adds an extension to the map that includes Jupiter, Saturn, main belt comets, centaurs, and Trojan asteroids. The expanded rules include slingshots, radiation belts, piracy, combat, solar flares, and space politics and governments. There are also 24 new patent cards, representing reactors, generators...
High Frontier Colonization, an expansion to both the first and second editions of High Frontier, includes all the elements of the first edition expansion (now out of print), but adds maps, cards, and playing pieces. The thriving space infrastructure has hundreds of specialists working in space colonies orbiting Earth. These provide services such as...
High Frontier Interstellar is a solitaire expansion to High Frontier Colonization that allows players to travel out of our solar system to the stars beyond. It can be played independently or as an extension of a standard (Colonization) game. To play you need all of the following: High Frontier High Frontier Colonization The free Interstellar rules...
Module 1 - Terawatt introduces two new patent decks: Freighters and GW Thrusters. Freighters are a new type of patent card allowing the transport of valuable factory goods back to Low Earth Orbit. GW Thrusters are more powerful and efficient versions of the MW Thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily....
Module 2 - Colonization introduces orbital space colonies called Bernals and space pioneers called Colonists. These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernals upgrade your Colonies to give you extra Victory Points, according to...