Rise in status and lead your city to greatness in a unique game that combines wizards with wooly mammoths, thieves with tanks, and the absolute with the archaic. Use your city's exclusive abilities to wage war, make allies, and achieve objectives while gaining power. Fantasy, Early Men, Thief, Modern, Utopian, and Medieval cities are all brought together...
Clones?! Cthulhu?! ZOMBIES!?! These 3 new cities are here to vie for their places in the new world… and to eat some brains. Choose between a malevolent being, power-hungry schemers, and a flesh-addicted horde of monsters in this 5 to 6 player expansion to Civility! Cthulhu City manipulates the world, cards, and events; Clone City will take advantage of...
The Viking attack was like a natural disaster. They appeared suddenly, rapidly attacked villages and towns, seizing property and land. But the inexhaustible desire of the Vikings to get land, wealth and fame across the sea drove them to explore unknown seas, discover and settle lands again and again... The participants of the game are Vikings who sail the...
Civilization is a game of skill for 2 to 7 players. It covers the development of ancient civilizations from the invention of agriculture c. 8000 B.C. to the emergence of Rome around the middle of the third century B.C. Each player leads a nation of peoples over a map board of the Eastern Mediterranean and Near East as they attempt to carve a niche for...
This is a standalone variant for Civilization. Its rules are based on Advanced Civilization more than the original Civilization. Included are more civilization advancements (both quantity and type), which give the players new options for advancement, as well as a slightly restructured commodity trading round, which has new resources and disasters to be...
This Civilization expansion was offered by mail order directly from Avalon Hill to General subscribers (volume 19 #4) and in the company games/parts catalog. Seven new commodities were introduced to add to the trade card piles of the base game. There were no calamities included in this expansion. The commodities introduced were carried over into the new...
Civilization: The Expansion Project is designed for five to eighteen players covering the development of ancient civilizations from the invention of agriculture to the emergence of Rome as the dominant Mediterranean power - a span of almost 8,000 years. Civilization: The Expansion Project is one of the best games about ancient civilizations. Each player...
Die Civilization (DieCiv) is a game about civilization building through the management of resources. Players attempt to win the game through special resource victories, progressing the furthest, or through achievements. A single game should take 60 or more minutes to play and requires two to five players. In addition to the included component sheets, you...
Civilization Central America is a variant of Advanced Civilization. Players build cities, collect and trade commodities, and buy technologies, dealing with many recurring calamities along the way. Set in Central America, the map includes the same number of territories, population density, and city sites as Advanced Civilization with the Western Extension...
Become the Master of the World by establishing and leading a civilization from the dawn of man to the space age. Discover new technological advances key to the development of humanity and build the most powerful empire the world has ever known. A card game for 1-4 players (best with 2). Exchange technology advances with the shared card tableau to develop...