In the Ancient World, civilizations are built upon 3 foundations: Commerce, Construction, and Expansion. As a leader of an ancient Mediterranean Power, each player will need to master all 3 roads to power in order to lead their civilization to dominance and victory. Mare Nostrum is all about the expansion of one's lands, the construction of new cities, and...
The ancient Romans called the Mediterranean Sea "mare nostrum", which is Latin for "our sea". Mare Nostrum is an empire-building game in which 3-5 players [or 2-6 with the 'Atlas' expansion] lead their individual ancient empires to dominion of Mare Nostrum. You grow the fame and glory of your empire by expanding your influence into new Provinces, then...
Atlas Expansion adds five modules to Mare Nostrum - Empires. The first one, the Atlante empire, adds a 6th player, including a game board expansion (increase map size by 50%), Atlas starting hero, 8 legions, 5 triremes, 5 fortresses, 7 control markers, 5 leadership markers, 9 ressources, forum mat, player screen and 5 new heroes. The three Legendary cities...
Description from the publisher: This new expansion set is fully compatible with Mare Nostrum: Empires. Add new Heroes inspired by the Bible with new powers to explore that affect Military, Culture, and Trade! The set includes 5 characters: Daniel – Choose one trade good an opponent must trade. David – Add +1 to land battle die rolls when at a disadvantage....
The Mare Nostrum: Empires - Mythical Beasts Expansion Tiles are fully compatible with Mare Nostrum – Empires. These creatures feature new additions, such as: The Kraken, which can help defend your triremes with floating Sea Fortresses. The Sphinx, who provides her wisdom in the Trade round, allowing you to choose your Resources after you see what your...
From the publisher: " Markets and Mercenaries is a simple and quick board game that combines the interesting features of many more primitive "build a colony" computer and board games (resources, buildings, market economics, special events) while excluding features that tend to slow such a game down (exploration, territorial expansion, conquest). The game...
1,000,000,000 years ago… Mars was a flourishing planet teaming with life and vast seas. As the magnetic field over Mars was weakened, radiation began to dry up the seas and solar winds caused the atmosphere to deplete. As the atmosphere depleted, the planet’s ability to maintain heat decreased as well. As the millennia passed and the natural resources...
Billions of years ago… Mars was a flourishing planet teaming with life and vast seas. As the magnetic field over Mars weakened, radiation began to dry up the seas and solar winds caused the atmosphere to deplete. This in turn reduced the planet’s ability to maintain heat. After centuries of research, Mars’ leading scientists have developed a way to slow...
The first expedition to Mars ended with a heroic fight by the astronauts for survival and initiated the first mission aimed at colonizing the planet, which was financed by four corporations. Now in Martians: A Story of Civilization the human colony on Mars, managed by leaders of the corporations, has to explore the planet in search of necessary resources...