Dreadful news reaches Rome; in the most remote part of Iberia, Lusitania, a people ungoverned and unwilling to be, has defeated the Roman Empire in another battle. Julius Caesar, Roman Emperor, is furious, he’s had enough. "Alea iacta est" - the die has been cast. He calls in his three best commanders with a clear message: travel across the Empire...
An educational game for 2 to 6 players, set in early America. Each player begins the game as an indentured servant, who must first earn his or her freedom, then collect a list of required items for day to day life. Items are obtained from various shops and are also bought and sold in the marketplace, in exchange for shillings or in trade for other items....
Magnus Rex ("Great King") is a classic 4X civilization builder with aspects of map-building, resource management, and deck building. Use the resources at your disposal to achieve a victory in Science, Culture, Economics, or Conquest! Magnus Rex is played through 4 technological ages -- Ancient, Medieval, Industrial and Modern. Endgame strategy will dictate...
This expansion adds 14 additional factions and a new ability/building, Magnus Opus buildings, to the base game! These Opus buildings give your civilization powerful new unique action cards. Each Opus building is unique and buildable only once in a game with a unique mix of resources. As the game progresses and new resources become available, stronger Opus...
In this map pack for Magnus Rex, the modular map is replaced by 2 bi-fold boards. The map contains East Asia and the Indian subcontinent, and has "true start" starting locations for these factions: China India Japan Mongolia Also included are playing mats for these four factions not included in the base game, and 5 unit shards each, for these unique...
Mainland is an easy-learning strategy game that is played with 2, 3 or 4 players. To secure the future of your clan in a new chaotic world, you must place your cards to create and expand territories. Your Mainland is your largest territory. To accumulate as many points as possible at the end of the game (and dominate the world) you must maximize your...
Makiavelia is a highly interactive strategy and negotiation card game, in which players vie for power an wealth by accumulating as many coins as possible. Each round, players will draw cards, build their city or attack other players' cities, using building, army and influence cards. More importantly though, players will negotiate, trade and influence one...
As summer came on the heel of spring, a new regime was bound to replace the old one, whenever the right time arrived. Before an old regime was replaced, there were unmistakable signs indicating its coming end, such as flood, drought, famine, and epidemics, the same as twilight signified the rising sun and falling leaves marked the coming of winter. When...
The Manhattan Project: Energy Empire - Missile Crisis is a promotional card for The Manhattan Project: Energy Empire, originally unlocked as a stretch reward for backers of the Kickstarter project. It was later available in a pack of promos for backing Game Boy Geek 2017 Kickstarter campaign The card reads: No environmental row is scored; instead, each...
After the bombs fell on Hiroshima and Nagasaki, and the dust settled from World War II, the nations of the world rebuilt their economies and infrastructure, and the atomic age began. Nations forged alliances through strong diplomacy. They built rockets and satellites and began the space race. They constructed enough nuclear missiles to destroy the world...
The Manhattan Project: Energy Empire – Mexico is a promotional card for The Manhattan Project: Energy Empire, originally intended for retailers. It was also made available as a stretch reward for Kickstarter backers of Manhattan Project 2: Minutes to Midnight. Whoever chooses to play Mexico at the start receives 3 oil, 1 plastic and 1 steel. To move up 1...