Wait, is that a peacock, arrogantly walking past the woodland edge of the fir forest? Are those busy squirrels nimbly jumping over branches? Do you see the ibex over there, jumping across craggy rocks within sight of a giant eagle? Was that a meerkat hiding in its protective hole after sensing a lion approaching? In Wild Cards, you attract animals from a...
OVERVIEW: This is an election theme board game, but make no mistake about it. This isn't a political game. It is a territorial game where opponents fight for majority of votes on the states, and win General Elections. There is a luck component that is easily tamed with plenty of strategies. Strategies get pretty sophisticated as players develop their...
The Wild West Shepherds is a western style shepherd game that takes you on a cunning and funny adventure. To win this game, you must understand all the characters' abilities and observe carefully. In each round, players take a new character card that will help them to collect sheep. The game ends at the close of a round in which a player has 11 sheep or...
Rare Perlhuhn tube game whose title simply means "game with boars". In this fast tactical and bluffing game with asymmetric setup one player plays the hunters while the other acts as boar trying to out-maneuver his opponent. The boar wins when it reaches a (secret) target spot on the board while the hunters win when they capture the boar trying to escape....
Win/Lose Revolution is a very light social deduction game for 3 players. Each player is dealt one of the three role cards and secretly looks at the card. The player with the Controller card turns the card face up and then must pick one other player to go on a mission. The players with the Rebel and Informant cards will try to convince the Controller to...
In Windmill: Cozy Stories, players are storytellers who weave short tales based on the hidden picture cards they draw. While one player tells a story, the other players attempt to guess the visible card that matches the story. The more opponents who guess incorrectly, the more points the storyteller receives when someone finally does correctly identify the...
Windmill: Cute Secrets is a standalone expansion for Windmill: Cozy Stories and is fully compatible with Windmill: Cozy Stories. You can freely combine cards from both games to make your sessions easier or more difficult, or just more fun to play! Windmill: Cute Secrets is a standalone expansion for the storytelling game Windmill: Cozy Stories. In...
Wine of Sicily is a battle of wits for 2-6 players, distilled down to one single card. The card represents a goblet of wine. Its reverse side has two orientations: Poisoned and Unpoisoned. Each round, the Sommelier takes the Goblet and chooses whether or not to Poison it by rotating it to the associated orientation, then hands it to another player...
You are agents, infiltrating a foreign country, and you must discreetly connect with your local contacts. You have their descriptions, and the Carnival will permit your operation to remain covert; it all seems easy… but beware: the counterintelligence services are on high alert! Each turn, wink at your secret accomplice without being seen by the other...
Help Eyenstein and his one-eyed companions, Iris and Hawk, return to their home world of Myclopia after a lab accident strands them blinking around the Viewniverse. Harness the power of the Viewniverse by collecting Viewpoints to help the Blinkers return home! The Winking Dead, the fourth set in the episodic Viewniverse card game series, sees the Blinkers...
Aptly described as Confucius plays Balderdash. One player is designated as the Reader each round. That player reads the first part of an old saying or proverb to the group, and states the country of origin for that proverb. The remaining players must secretly write an ending for the proverb and pass it to the Reader, who collects all possible endings. The...