Economic game in which players play either company, bank or government. A player puts down a package of asset and debt cards - but only assets are face-up. The next player can either accept the package, add cards and pass it on, or doubt that the assets cover the debt cards. The wronged player gets permanent debts, and at the end of the game, the player...
In Trust Issues, players navigate the intricate world of family dynamics and inheritance. As members of a wealthy and influential family, players strategically position their Heir cards on the family tree to secure the Family Fortune. With the inclusion of Dispute cards, players can manipulate, deceive, and disrupt each other's plans, making every move...
It already feels like the start of a great day on the Island of Toys! As you stand in the park, you smell the scent of toasted sugar, hear the laughter coming from the puppet theater, and gaze up at the colorful kites soaring across the sky. You listen to the music of the merry-go-round and long to ride it. There’s only one problem: you don’t have any...
Deception is rife as players scramble to rid themselves of unwanted farmyard animals by any means necessary, including lying their heads off and turning themselves invisible! Trust Me is a fast paced game for 3 - 6 players, which involves bluffing, playing wacky cards on your opponents, and most importantly, avoiding becoming the owner of an elephant....
Do you believe psychics can glimpse into the future or that all psychics are frauds? The mystical and hysterical game of Trust Me, I'm Psychic might change your thinking! In this unpredictable game of predictions, one player acts as the Customer, asking a question about their future that the Psychics must answer. All other players act as Psychics, and are...
Description from the publisher: TRUT (pronounce [tʁy(k)]) is a traditional French bluff game featuring 32 cards with values from 1 to 8. Highest value wins. It's a 2 or 4 player game (2 teams of 2). At the start of each round, each player is given 3 cards with which they must win at least 2 tricks out of 3 to win. With a hand so small, rounds go really...
"A totally frank look at yourself." "The world's most personal game." Win: First player to get 3 Red Cards is the winner. A Red Card is won by fooling the other players into thinking you are lying when you are, in fact, telling the truth. Or vice-versa. Play: A player spins the "category indicator" and is asked the first question, by any opponent, from the...
Truth or Bull is a tactical bluffing and deduction game for 3-10 players. The Game: Take turns to peek at the Target card. Get maximum points by putting down a card closest to the Target card AND by fooling the majority. But what’s in the Target card? Lie about it or tell the Truth, that is your choice, but the others get to vote and call Bull! The...
Editions vary in execution but one player asks a trivia question or riddle of the one or more of the other players. A player scores by answering correctly and the turn passes to the next player. If the player fails to give the correct answer then the player must complete a physical stunt to score. Players takes turns being quizzed and quizzer. The game...