Bit of a boff or more of a blagger? Poppycock! is the hilarious trivia game that rewards big brains and mischievous mouths. Challenge friends and family as you Poppycock! your way through a series of quiz questions. Unsure of an answer but think you can get away with bluffing? Deceive your opponents until they shout out Poppycock! Clever meets crafty in...
"Over all of Spain, the sky is clear." On July 17, 1936, this phrase was broadcast throughout Spain, signaling the beginning of the Spanish Civil War, one of the bloodiest civil wars of the modern era, and what could be considered the beginning of World War II. Within a day, one third of Spain was under the control of Nationalist forces attempting to stage...
It is summer time and a group of young teenagers is at a spooky camp. Jaime is the monitor at the camp that Zeca, Bocão, Frederico, Serena and Tati are spending their summer. All of them are kinda scared about the legend of the serial killer "Escalpo", that supposedly chase intruders. They are about to find that the legend is actually very real. Within the...
A magical accident has transformed what was once a peaceful farm into a dreadful dungeon. The animals are mutating into all sorts of creatures — goblin mice, dragon chickens, witch goats... Luckily, the pigs have turned into powerful adventurers, and they’re heading into the dungeon to see who among them is the most powerful. In Porcus: A Dungeon...
Portobello is a board game inspired by the eponymous TV show (1977-1983) hosted by Enzo Tortora. In the show, all sorts of people would appear, selling odd items, proposing inventions or promoting uncommon ideas (such as the solution against fog), find long lost friends or acquaintance, meet love. The show is named after Portobello the parrot. The public...
A Gritty Game of Hue-and-Cry. Stop, thief! — or are they? Posse Comitatus is a small-box bluffing card game in the Cockroach Poker family, themed on the historical hue and cry of pre-police London. The Mechanic On your turn you slide a card face-down across the table to any opponent and declare a suspect type ("This is a Smuggler"). The receiver picks one...
From a Babooshnik Press release: Poser™ The Party Game of Friends, Phonies, and Fakery Are you a poser? You better be to win! Get inside your friends' heads -- their past, present, and future -- and make up lies about their lives that others will believe. Your ability to spot the truth and fool your friends will move you ahead. But watch out: When the real...
In Possess Me, Satan, each ghost hunt is guided by your host and moderator, Satan. At the start of the game, one player takes on one of Satan’s powerful host roles, gaining special moderation abilities that can shape the flow of the night. Every other player is dealt a secret role card, becoming an Investigator, Evil Agent, Loner, or Chaotic character....
The Possessed is a social deduction game. One player is the possessed host, while the other players are secretly divided into two teams: the “good” that wins by successfully exorcising the demon, and the “evil” that wins by sabotaging the ritual and plunge the world into darkness. After choosing one player to be the possessed host, the remaining players...
This Poker-type game clearly derives from Primero. It was popular in England in the 17th century. It is very similar to the later 3 Stake Brag. Each player lays three separate stakes, set by the dealer, which need not be equal. Every player gets two cards facedown and a third one which is revealed. 1. The first stake (the "seat")goes to the player who has...
Postcard Civil War East is a little postcard size/format Strategic level board-wargame about the American Civil War in the East to mail/give to family & friends. 6 turns per year, 1861-65, but just a single year's campaign can be played. 7 Union and 5 Confederate pieces. Lots of Fog of War, Jackson's Foot Cavalry II Corps while it lasts, etc. A one-year...
Micro game necessitated by postcard format. 11 day and night turns. SECRET Allied code-breaking possibility to get Yorktown as well as Lexington fleet carriers. Neat Port Moresby landing rule: number of surviving (of 11) Japanese transports plus UnDamaged shore-bombarding Japanese cruiser units roll 2 dice to see if they take it. Battle can continue in...