There is a commotion in the royal palace. In the midst of the crowds, the king wants to ascend the throne and establish order. On the other side is the peasant who wants to expose the hand of the king and his agents. Reaching the throne is not that simple as sometimes it is necessary to enter the dressing room and change clothes so as not to be recognized...
3 to 8 players act in the role of eight characters that represent 8 groups of people in the whole of human history: King, Thief, Minister, Executioner, Sheriff, and Peasant. Every player has 5 coins in the game, 3 in her hand and 2 in the treasury which is the area in the center of players. The game is to divide the treasury between the players and when...
Kingdom of Aer: King Maker is a 2-5 player elimination assassination card game set in a Florentine fantasy realm. The King of Aer has died and each of the Great 5 houses must send their Royalty to the palace to see who is most worthy to become the new King. Along the road mayhem and treachery ensues as each family plots and assassinates the potential...
This game uses the same cards as Marionette Kingdom but is only for 3 players while Marionette Kingdom is for 2 to 3 players. One player distributes cards in a similar vain as in One Night Werewolf. The other players can only look at their cards, but can exchange their card with an (unknown) card from another player or a card that has been set aside. Then...
A skill-building two-player battle card game that tests your choices and courage with simple rules! Three interesting points ① Psychological reading! Each player takes out one card from their hand and wins! Compare the numbers on the cards and the bigger one wins! Guess what cards will come out from the skill used by the other party and read the back of...
A card game played with a standard 52-card deck (plus 2 Jokers). This is a hack of War which adds strategy without losing the spirit of the original game. In Kingdoms: Ascendance, wage war in a duel on 3 fronts, protect your castles, and weaken the opposing forces. Your goal is to earn cards and win wars, but as you continue to play, exhaustion starts to...
Legend says: The one who brings back the 4 stones of the King KINMO's crown will be elected as the new leader of the Order of the Jungle. KINMO is a fast and easy to play game, in which you try to form groups of action cards and collect stones of different colors. This is accomplished by taking cards from a single deck, and everyone must choose how many...
Kinswinds is born of a desire for a deception game that focused more on information control and less on guesswork and odds. The game attempts to simulate the power of suggestion, encouraging players to invest in the strongest card suits but also encouraging attempts to influence which suits other players believe are the strongest, not only through...
A peaceful 2-3 player game of tile laying, with a secret twist. Kintsugi is the Japanese art form of repairing broken pottery with gold lacquer, to show the imperfect history of the object, and to affirm that it is better for having been broken. You are repairing a piece of pottery, then playing the role of an art critic for your opponent. You can win by...
Play it like a poker, by building words from two to five letters. There are following combinations in this game in ascending order: 1. five unpaired cards 2. a pair - a two-letter word 3. two pairs - two two-letter words 4. three of a kind - a three letter word 5. a full house - a three letter word and a two-letter word 6. a square - a four letter word 7....
Kipling (the Seemingly Saying Something Game) is a card/token voting game exploring themes of complex communication – saying one thing, but meaning another – for 2 to 8 players, ages 11 and over. The game is based Kipling’s six questions, in our case ordered as Why, What, How, for the intent and (in no particular order) Where, When and Who for the content....