Exposed is a quick 2-6 player game in which you're a thief who has snuck into a boat party with the aim of stealing as many wallets as you can without anyone exposing who you are. If you steal enough wallets or you're the last player left unexposed, you win! The playing space is a grid of tiles depicting the guests at the party, such as a fireman...
Exposure - A Radiating Card Game is a fresh take on the social deduction game genre popularized by Mafia/Werewolf. In Exposure, you are handed a hidden role where you strive to quarantine the Uncontrolled Radiation - or to see your victims succumb to radiation poisoning. The game plays over several rounds, with each round consisting of an Exposure phase, a...
A fast-paced, dueling card game in which two players use bluff, cunning and dexterity to defeat their opponent. The game is divided into rounds, ending with a shootout. Before starting the round, players look through the cards they have received and arrange them in their hand in a way that is convenient for them. During the game, players can keep their...
Be the player who collects the most cards in this ancient game of matching and mathematics. Fish from the "pool" using cards in your hand - by either matching cards in the pool or adding their values to equal the sum of your fishing card. If you have the "Eye of Horus" card, you can take all of the cards in the pool. With beautifully illustrated cards...
Eye vs Eye, the second set in the episodic Viewniverse card game series, finds the Blinkers separated on the espionage world of Spytopia. Eyenstein and Iris must rescue Hawk who has been captured by his Spytopian counterpart. Their problems escalate as they encounter Silas, Eyenstein's evil nemesis, who is trying to steal blueprints for a device that could...
Eye-Witness is a memory and bluffing game where a scene is presented on the board, modified by overlaying game cards, and then players vote and bluff on which and how many details they can remember. The theme revolves around a bank-robbery in a downtown setting. Pieces: 1 x board 72 x red picture cards 72 x green picture cards 24 x witness statement cards...
The aim of the game is to think of things that other players cannot guess. Players draw cards that provide a category, and having thought of (and written down) something either related or not related to the card the player to their left and each subsequent player has 60 seconds to guess what it is. Questions may be asked, but can only be answered with a...
From the publishers website: It's a sister-f@#%&*n' redneck-bluffin' hootin'-hollerin' good time! Players take turns braggin' about their sisters. If you don't think someone's boast sounds convincing, you can f@#%* their sister to make sure! Players have a hand of cards with different descriptors such as "...aint got no teeth" and "...can suck the chrome...
The night before the thousandth Moon, the Liar Folks gather under the Fraud Tree to elect the Great Fibber, who will be the keeper of their big treasure for the thousand Moons to come. Fab Fib encourages – nay, requires – you to lie if you want to stay in the game. Each card has a single digit (0-9) on it, and the starting player has three cards in hand....
A storm of Power Orbs mysteriously rains on the world. Lead a team of creatures in card power combat to claim valuable treasures and powerful Orbs. Activate abilities with perfect timing to crush the competition and become the area champion! A game of Faction Fighters takes place at one of four unique area deck locations: Starfall Fields, Gem Hollow...
Factors of Spice is a Euro-hybrid game. Similar in theme to Goa with mechanics like Puerto Rico and El Grande but with a map, limited combat, some secret movement elements. The time is the late 1500s and the domination of the Spice Trade is in the balance. Far from playing colonial powers, the initial countries sent Factors, or professional trader-agents...
Welcome to FaeKin. A fast-paced, beautifully twisted game of social deduction, where everyone can lie but no one has to. With the balance between Summer and Winter shattered, it’s up to you to uncover who truly serves which court. In true Fae fashion, mischief is encouraged, deception is expected— but nothing is required. The choice to lie, mislead, or...