Three Battles of Manassas, is three games in one and covers the First Battle of Bull Run, gives a second-edition treatment of the 2nd Manassas battle (originally simulated in the CWB first edition game August Fury), and takes a "what if" look at a potential 3rd Battle of Manassas in the fall of 1863. The large map area lets you play the full campaign of...
Three Days of Gettysburg traces its lineage back to Richard Berg's "Terrible Swift Sword" (1976). Take command of the Union Army of the Potomac or the Confederate Army of Northern Virginia in the 1863 Battle of Gettysburg, the largest battle of the American Civil War. Players command their armies via the chain of command from corps down through divisions...
The Three Days of Gettysburg is a totally new look at the battle, a view that brings players even closer to the action, even more deeply into the decisions that make Gettysburg one of the most playable of all battle games. The Three Days of Gettysburg is portrayed at a regimental level, and it contains all of the individual unit information you need to...
The Three DoG Update kit includes this scenario book, the GBACW v4.3 Rules Book, all new and necessary counters (1 1/2 countersheets), three new maps and all charts and tables. Second edition maps entirely replaced first edition maps. Drawn by Joe Youst. New counters are markers only, mostly Command. Charts: *Turn Track/Activation Markers boxes *Charts &...
(from GMT website:) This third printing of the award-winning initial game in GMT's GBACW series offers upgraded components and information throughout. If you own the original 1995 edition of Three Days of Gettysburg, or if you have the upgrade kit, you can continue playing those versions with no problems; those versions still stand the test of time quite...
"Three Famous Battles" contains three short wargames covering (as the name suggests) three famous battles. The scenarios included are Lee at Gettysburg, Senlac: Hastings 1066, and The Emperor Strikes Back: Waterloo. The scenarios all use a common rule set but are meant to build on each other. Each scenario adds rules from the previous scenario (Gettysburg...
Thunder At Dawn: The Battle of Wilson's Creek (August 10, 1861) is the 5th title of the Revolution Games American Civil War Series using the Blind Swords Tactical level system. On August 10th, 1861 the first major battle of the Trans-Mississippi theater, and the second major battle of the American Civil War, was fought near Springfield, Missouri. Three...
From the back of the box : "On the evening of July 1st. 1863, George Gordon Meade mounted his horse for the short ride north to the small Pennsylvania town of Gettysburg. Fighting had broken out early that morning. Meade had shifted the assorted corps of the Army of the Potomac northward to that town. General Reynolds was reported down. Hancock had the...
Thunder at the Crossroads: The Battle of Gettysburg July 1-3, 1863 (from the back of the box:) On the evening of July 1st. 1863, George Gordon Meade mounted his horse for the short ride north to the small Pennsylvania town of Gettysburg. Fighting had broken out early that morning. Meade had shifted the assorted corps of the Army of the Potomac northward to...
Description from the publisher: Thunder in the Ozarks is a two-player wargame about The Battle of Pea Ridge, which was a critical engagement in the American Civil War fought on March 8th and 9th, 1862 between the Confederate Army of the West under Major General Earl Van Dorn and the Federal Army of the Southwest under Brigadier General Samuel Curtis. In...
Thunder on South Mountain covers the American Civil War battle at South Mountain fought over Turner's and Fox's Gaps, September 14, 1862. Following the discovery of Confederate Special Order No. 191, which outlined the disposition of General Robert E. Lee's entire army across the countryside, Union commander Gen. George McClellan moved to catch the Rebel...
Thunder On the Mississippi depicts Maj. Gen. Ulysses S. Grant’s 1863 campaign to capture Vicksburg. The game is designed by Joe Balkoski (the original GCACW series creator) and Chris Withers. The game map will adhere to the accuracy and high graphic standards of its predecessors, with map design executed by artist Charlie Kibler—whose work on the series...