In early 1864, Union Gen. Nathaniel Banks led a small army up Louisiana's Red River. His objective, in conjunction with an overland campaign through Arkansas, was the Confederate Trans-Mississippi capital at Shreveport. Poor coordination of the two columns enabled the Confederates to concentrate their slender resources against each in turn. Banks was...
From the box: Marching Through Georgia is a two player Operational level board wargame of the Union Campaign of 1864 that culminated in the capture of Atlanta. It is the third game in the Civil War Campaign series by COA. Players assume the roles of Sherman and Johnson, the two overall commanders on each side. The Union armies are powerful, but brittle...
Marching to Richmond is a simple strategic game covering the American Civil War in the region containing the two capitals; the map depicts most of Virginia, most of Maryland, and Pennsylvania as far north as Gettysburg. The system is very similar to that in Watt's The Peninsular War 1808-14; on each turn a player can spend 12 movement points among their...
Maryland, My Maryland is an upcoming game in LPD Games' Battles of the American Civil War series. From LPD's website: "Antietam represented the best opportunity for the Army of the Potomac to win the war at one blow. Major General George B. McClellan's command style was an important part of why this did not occur. Once again, BACW's command and initiative...
Two division level American Civil War games. Uses the same system as the designer's previous At All Hazards game with two changes plus additional game specific rules. Corps, Cavalry, and Supply wagons are activated by chit-pull. Each unit on the map is a Division with off map tracking boxes for supply, fatigue, and stragglers for each Division. Divisions...
Publisher Blurb: The Civil War 150th Anniversary Edition of Memory Challenge enhances the world’s most popular matching game creating an opportunity for Civil War buffs to engage in battle and relive one of the most significant wars in American history. Players match over 100 picture cards featuring historical portraits and depictions of Civil War leaders...
Men at Arms (MaA) is both a ruleset for skirmish games as well as a framework which you can use for a giant range of different scenarios. Its hand crafted and logically constructed rules are easy to learn, but offer enough complexity to offer a fun and exciting experience. Whether you are a tabletop veteran or a beginner: If you want to play MaA, there is...
From Back of Cover Take command of a division in the Civil War with this fast-playing and fun system for tactical combat simulation. It has everything: rules, tables, a scenario generator plus a collection of prepared scenarios featuring many of the most popular battles of "The War Between the States." - Game Rules and Tables for 10mm Miniatures - Weapons...
In a fight that largely determined the fate of eastern Kentucky, two small armies clashed along the swollen tributary of Middle Creek. An officer of some promise, Humphrey Marshall, generaled the CSA. A relative unknown commanded the USA by the name of James A. Garfield. At the end of the day, Marshall had no choice but to withdrawal. His supplies were...
Like the military? Are you a trivia and/or history buff? Play the new game, MINDFIELD, The Game of US Military Trivia. The game is designed for 4 players or 4 teams. Players roll a die and move tanks around the board, answering a question depending on the category landed upon. Categories include: Army, Navy, Air Force, Marines, Equipment, Battles...
From the DG website: Mine Eyes Have Seen the Glory (NEW), aka Glory, has been moved back to new status due to an exciting development. The designer has added two new elements to the game that will make this a truly unique ACW game. First, he is adding Manifest Destiny, a Mexican-American War mini-game that will serve as an introductory scenario. This short...