This supplement to the game Hammerin' Iron (1992) describes itself as more of an expansion than a rewrite. It is intended to be played with 1/600 scale miniatures, although conversions to other scales would be relatively straightforward. Hammerin' Iron 2 is a set of rules designed to covers river conflicts of the American Civil War, 1861 to 1865. This...
This miniatures rule set is a 2011 re-issue and re-working of the earlier Hammerin' Iron and Hammerin' Iron 2. The rules are backed with a large range of 1/600th miniatures, a hexgrid play mat and various markers and accessories. There are amended game systems within the rules, but at heart the game retains the same historical focus on naval warfare in the...
Longstreet Attacks: The Second Day at Gettysburg is a two-player Tactical level board-wargame simulating the fighting on July 2nd, 1863 during the second day of the Battle of Gettysburg and focuses on the southern portion of the battlefield. These engagements involved General Longstreet’s attack against Sickles’ positions, with troops from Hood’s and...
“It was a hard day’s work, but officers and men worked with a will, and did their duty—no flinching, no shirking.” –Correspondent “Irwin” comments about the conduct of the Union attack at Droop Mountain. A Hard Day’s Work is a moderate complexity level game on the largest battle fought in West Virginia during the American Civil War. On November 1st, 1863...
From Wikipedia Hardtack was the first U.S. published American Civil War rules set and had an early following. However, by the end of the decade, it had been supplanted by Scott Bowden's Stars and Bars and John Hill's Johnny Reb 3 and is rarely played at modern wargaming conventions. However, it is considered as groundbreaking, and ushered an era of Civil...
Harvest of Death: The Second Day at Gettysburg is an excellent Tactical level "mini-wargame” released in Strategy & Tactics magazine #129. Depicts the often designed fighting in, on and around "Little Round Top" during the Rebel assault in the late afternoon of the 2nd day of Gettysburg. Players receive points for destroying enemy brigades as well as...
A Means of Peace is a free supplement to the Napoleonics ruleset He Did What Heroes Do. Even with some changes in technology, armies in the American Civil War were remarkably similar to their European counteparts from the start of the century. The game continues to focus on command and control; you will still be ordering around divisions but the nature of...
This is the second game in the Great Campaigns of the American Civil War series. It covers the Antietam campaign. (from the back of the box:) This simulation of the Antietam campaign is the second volume in Avalon hill's new series of strategic Civil War games. Unlike most Civil War games, which concentrate on specific battles, Here Come the Rebels!...
From the publisher: Do you remember how thrilled you were in history class, reading about legendary figures of ages past so you could present an exciting and engaging book report or term paper? We can't, either. Instead, what if history could be fun? What if you could give George Washington a cannon and have him blast William Sherman into the next...
High Ground is a hex-based expansion for Risk that takes place on a particular battlefield of the American Civil War. At the beginning of the game, each player gets to place 3 cities and 3 hills on the board secretly. The cities are not only the recruitment centers where new troops enter the board, but they also are the means of generating troops. The more...
The Hill of Death is the first game in the new "Shattered Union" American Civil War series by Tiny Battle Publishing. The series is designed to be accessible and fast-playing, suitable for gamers of any experience level. It is based firmly within the core design philosophy of the Blind Swords and Black Swan systems, but will focus on more obscure or...