Roll the moose-shaped dice to determine the number of spaces to move your piece around the game board. Avoid MAYHEM cards... or try to quickly recover from them. Use MEAL cards to gain energy and move forward. The winner is the first player to reach the FINISH and declare “Don’t Moose with Me”! Playing the Game --On your turn, roll two moose and move your...
In Moose Quest, you help your moose herd migrate, while maintaining their numbers against predators and the terrain you attempt to cross. The more dangerous the terrain, the more it's worth. Each player heads a herd, and attempts to take the most valuable course to Green Pastures. The trek is represented by a deck of cards with Green Pastures at the...
A quick game of balance, where you need to hand the bats and don't let them fall. Players hang bats one by one and try to balance them so that one side is not heavier than the other. However, bats come in different sizes. Players must spin the wheel and hang the bat of the chosen color. Whoever hangs or is hanging the bat and all of them fall, loses the...
In More Cowbells, players are cows trying to have beautiful spots on their hide in a game of luck pushing. The bigger the spot, the more beautiful it is. Players makes points by rolling dice and creating closed patterns. If a player gets enough cow bells, he can double his next score. But rerolling is risky, as every cow dung result can't be rerolled, and...
In "More Peanuts!", each player will have a herd of elephants whose objective is to collect as many peanuts. Each player will start at a different point on the board (already marked) and throwing dice you can move up to six different elephants to collect peanuts. In addition, the board has special spaces where players can advance more places, adding...
Oh no, an explorer has arrived on the island! Help Morris hide his eggs at the bottom of the waterfall to keep them away from this nosy man. Make Morris slide down the waterfall and place his eggs in the hiding spots if they are whole. If the eggs are broken, they will be a clue for the explorer who will come closer to the nest! Empty the nest before the...
Childs dexterity game with a electronic, spinning card dealer and 4 swatters with suction cups on the ends. The stack of 40 cards are loaded into the card dealer, which is placed in the center of the playing area (it is powered by 2 "C" batteries). The cards have different point values, some are negative. After the cards are loaded, the dealer is turned on...
Place the eight plastic mosquitoes in the center of the table, with their spikes facing up. The first player picks up a fly spatula. Then he is blindfolded. Zack! Blindfolded, he now strikes only once and tries to catch as many mosquitoes as possible. The mosquitoes caught are counted and credited and the next player takes his turn. The player who has...