Closing time at the zoo. But the animals don't want to go back into their cages, and hide, so the players have to find them. Each player in turn rolls the die and moves his playing piece (zoo guard) that many steps onto a tile. He now has to tell what animal is underneath this tile. If he knows it (or guesses right), he gets one of that kind of animals....
Hush! is a children's game with no strategy involved, so everyone is equally good! Each turn, a player turns over one of the hidden tiles. If it is a strawberry, then he or she can take it. If it is a bird, the collected strawberries are "saved" and put aside. If it is a scarecrow, the player must say "HUSH!", and all other players must put back all...
In Husky, players take roles as mushers in a race through Alaska. Players present movement cards from their hands to press their mushers towards the finish line. The movement of a musher is based on the current weather, which is determined at the beginning of each turn. Players also move animals with the goal of attempting to "attack" other mushers. When a...
Who will be landowner. Each player own one or more farm, at the beginning of the game, but with out animal, machines, fields or barns. The player who at the end of the game have the highest value (animal, machines and money) wins the game. Each player is given 1 or more pawn, 10.000 Dkr and one or more farm (one for each pawn), depending on the numbers of...
Publisher's summary ひゃっぴきいっしゅ (Hyappiki Isshu) (Animal Karuta) is a Japanese card game for children. In this varation on the classic karuta game Hyakunin Isshu, historical personages are replaced with color-coded animals. There are two ways to play: either with a group like normal karuta, or as an intense head-to-head battle for two....
Hyde & Peek is a game about two rival squirrels preparing for winter. As Hyde gathers acorns and Peek collects pinecones, they turn their seasonal food collection into a friendly competition. The gameplay centers around a memory-testing tile placement system where two players compete by strategically placing, moving, and flipping tiles on the game area. A...
One player takes the red pieces, the other the black pieces. The pieces for each side consist of: 1 lion 2 snakes 2 tigers 2 elephants 2 bears 9 monkeys. The pieces are placed on two opposite sides of the board. The trick is to free the captured lion by moving it to the center of the board with several moves and the help of the other pieces. The opposing...
Hydra by Gilbert Levi is a tile-laying game with 60 square tiles. Players take turns to draw and lay tiles, which show the snaking, dividing body or multiple heads of the Hydra. When a Hydra is totally completed, you score for the total number of heads, with a bonus point if there 3+ heads. Usual rules for tiles laying. Rather simple graphics, good for...
The board consists of a spiral line with a number of points marked along its course. Each point represents a camp at the end of a day's journey. A larger point at the center of the spiral represents the well of an oasis, and the starting space represents a village. The players seek to release the hyena (at the well) or to bring their marker back to the...