First issued in 1989 for fewer players, the second edition (released in 1996) is for 2-6 players. The board has two sides, for racing either 3 or 4 colored donkeys. Players are given a card secretly, each showing the donkey's finishing order, a different result for each card. The board shows a patchwork of steps across a field from start to finish, each...
With the roll of a special die, the players decide if they play for win (green track) or place (red track). Movement is determined by a number die and the special die to specify the direction (win or place). According to the result of the special die, the donkey moves forward or backward. The first donkey to reach "Sieg" wins the game and the prize. A...
“Card, Board, & Dice game for 2-4+ players. Each player is an Eskimo (Inuit) Hunter.” The game is played on a circular track of 16 spaces. There are three types of spaces on the board: shelter, hunting grounds, and ice. Two decks of cards are used, the Animal Deck and the Hunter Deck. The Animal Deck is composed of the animals that may be captured by the...
“These solo rules are based on an essentially romantic view of the eskimo and hopefully compliment the multi player Eskimo card and board game by Lloyd Krassner. Why solo??? - No one to play with, thats why.” In addition to splitting the board into the real world and underworld halves, this solitaire variant also adds Fate Cards, Skills and Seasons to the...
A reimplementation of Muumi viidakkoseikkailu, Coral Reef and Etsi ja löydä Safariseikkailu is a game of fast reactions that has the players flipping two cards and trying to find the animals depicted in the cards from the board as soon as possible. First player to find both animals scores a point, five points wins the game. Some rounds reward players with...
A reimplementation of Muumi viidakkoseikkailu and Coral Reef, Etsi ja löydä Safariseikkailu is a game of fast reactions that has the players flipping two cards and trying to find the animals depicted in the cards from the board as soon as possible. First player to find both animals scores a point, five points wins the game. Some rounds reward players with...
This game is intended for children to teach them endangered plant and animal species. There is a spinner in the middle of the game board and boxes representing different species on the edge. In his turn player spins the arrow and draws a card. If the arrow points either the animal or the habitat, or the threat with other cards player has, he keeps the card...
Each turn players roll the dice and move their pawn on the board in whatever direction they desire. If they land on an empty cage, they get to turn up one of the face-down animal cards that are around the board. If it is the right animal for that cage, they place the card onto the board and collect the appropriate reward money. If it is not the right...
As the final flower unfurled its petal and the pollinating factions surged forth into every biome, the plight awakened Anteri, the legendary dragon of abundance. She begins her journey across the lands, bestowing her petals upon chosen creatures in every biome, transforming them into wondrous hybrids of flora and fauna. Recognizing the potential for...