Have you ever wondered why cats chase each other around the house? You want to say “Well, they obviously play with each other…” Wrong!! ! We all know that cats are planning world domination, but have you ever wondered how they determine who’s actually going to be in charge? Cat Boop! - An on-going battle that will separate the strong from the weak, the...
A card game where you earn points by adopting cats and caring for them. There are 4 kinds of cats: Creative, Gourmet, Sports, and Fancy. There are also 4 kinds of care cards: Entertain, Food, Play, and Fancy. The Fancy cards do special things. Cats are adopted by paying the cost for them in care cards. Care cards can also be played on cats you've already...
From the package: The funny animal catchers game The players are animal catchers trying to catch as many of the animals as possible. The board is rectangle of 7x10 squares. The catchers and the animal parts (all animals consist of two parts) are cardboard tiles. Every player moves his catcher and one part of an animal. If a catcher lands on a correctly...
Catch is a game from the 1970s where the objective is to catch fish. Points are scored per poundage of fish and when all of the fish are caught, the player with the most points wins. There are bonus points for collecting three of the same fish as well as for collecting bait cards. The board is depicted as a flowing river and movement is governed by use of...
In CATCH and RUN, Players are either student penguins trying to escape, or educator penguins trying to catch the students. The game is played on a grid of floor tiles, each with a color and a number of shapes on them. Each turn, all players select cards and a movement direction and simultaneously reveal them. First, if possible, each player moves their...
From Box: Alexander the pink bunyip is hungry again. He decides to visit his four favorite shops. But the Bunyip Catchers have other ideas and set out to catch The Bunyip before he returns to the safety of the billabong. Watch Out Bunyip - don't get caught! [note: a Bunyip is a mythical Australian Aboriginal creature]. Object of the game: The winner is the...
From Box: Kuru, the rare giant KIWI is hungry again. He decides to visit his four favorite shops. But the Kiwi Catchers have other ideas and set out to catch the big Kiwi before he returns to the safety of his rain forest home. Watch Out Kiwi - don't get caught. Object of the game: The winner is the player who finally catches The Kiwi OR the Kiwi who has...
The goal of Catch That Mouse is simple: be the first to lose all your cards. But to do that, you'll have to be fast and sharp-eyed. You take turns flipping a card and putting it on the central pile. As soon as a Mouse card appears after a Cheese card, you will all try to catch the mouse. The player to last slap, takes the pile. An easy to learn, yet very...
Cat detectives have begun investigations to search for missing cats. Will they be able to bring missing cats safely? This game is designed to be enjoyed by two players. Each player must be a cat-detective to find cats that have disappeared. Each player mixes his own 15 tool cards to create a stack of cards, then draws 2 cards, puts them in front of him...
The game features of Toby Twirl and his chums. Toby Twirl was a Pig with human hands and feet and he appeared in books by Sheila Hodgetts between 1946 and 1958. His image was illustrated by Edward Jeffrey. This game is from one of hthe Toby Twirl Adventures books. Rules An exciting game for a number of players. Choose one player as Leader, the rest being...
In Catch the Mice players are hungry cats, trying to catch colored mice – but you probably already figured that out from the title. On a turn, a player rolls the two dice, then "catches" a mouse of the color showing on the dice, assuming the player hasn't already collected that color this turn. If you roll the same color on both dice, you steal a mouse...