The National Weather Services has issued an Ice Storm Warning. The city lacks the necessary equipment to manage winter weather and its cascading effects. You and other players are crisis managers who must plan and allocate resources efficiently. Fire trucks may be the only operational vehicles in extreme conditions. The resources depicted in the game...
A Co-operative Game with an emergency-room simulation theme. Gameplay is cooperative. Players are all on the same team and take turns being team leader. Players take decisions on who to admit to an emergency room bed, how to distribute limited resources of skilled personnel to address injuries. Game mechanisms control the flow of patients, nurses, doctors...
Emperor! is a eurogame-style game that takes place in 11th century Constantinople, and is centred around the battle for the imperial throne. Emperor! has a unique two-phase feature. In phase one players move around a map of the city collecting money, military units and characters to build up their faction. Game play is card-based, with simultaneous turns...
In this highly abstract strategic wargame, you are trying to conquer China by being the first to occupy fifteen provinces at the completion of a complete round of play (all players having had an equal number of turns). Alternatively, the game can be timed and scored. You start with a small number of provinces under your control. Population counters of your...
"Empire was designed to demonstrate the place of the American colonists in the British Empire, and how their membership in it affected the way they made their living. Teams representing London merchants, New England merchants, colonial farmers, European merchants, southern planters, and British West Indian planters compete for profits from trade in the...
Empire of Ashokaal is a political strategy and negotiation game of influence, deception, and ambition. Players openly represent one of the five factions, but their votes remain secret, shaping the empire’s future through hundreds of unique Decree cards — wars, trade booms, holy festivals, secret prophecies, or devastating disasters. Every decision has...
Explore The New World in an Age of Discovery! Ideal for both casual and experienced gamers, with convenient and flexible play times. A mid-weighted game suitable for Family, Friends, Frenemies & Geeks. "In the Age of Sail your Navigators have been tasked with the challenge of discovering new lands & trade routes beyond the known horizon. Sail into the...
Empire is a battle game, similar to Risk in game play, set on a map of New York City. The map has NYC (and neighboring Jersey) separated into 6 boroughs, distinguished by color palette: Manhattan in red, The Bronx in orange, Staten Island in yellow, Queens in green, Brooklyn in blue, and Jersey in purple. Each borough contains neighborhoods. These are...
(from the back of the box - Avalon Hill edition:) "Empires in Arms" is a board-wargame covering the major elements of diplomacy and warfare during the Napoleonic Wars of 1805-1815. YOU, as a player, are the absolute monarch of a major European power (Austria, France. Great Britain. Prussia. Russia, Spain or Turkey) and guide that nation through the maze of...
"Empires in Harm" is a strategic and diplomatic Napoleonic wargame for between seven to ten players (depending on the Campaign selected) that covers warfare in Europe during the 18th and early 19th centuries, expanding the legendary Australian Design Group/Avalon Hill board-wargame "Empires in Arms". The military counters in the game generally represent...
Knowledge is power, and applied knowledge is freedom. Countries have risen from the ashes because of it, others have succumbed for lack of it. Now, it's your turn. Your era. Will you rise to the occasion and grow your empire? Or be devoured by the other leaders at the table? Empires of Influence is a board game that embodies the true struggle for power. It...
Empires of Iron is a game of diplomacy, war and intrigue set during the period of roughly 1871-1918. Two to eight players compete to create alliances, develop the latest weapons, and become master of Europe. There are multiple paths to victory - military, economic, diplomatic, or any combination thereof... which will you pursue? But beware, enemies can...