- English Pro Manager Mesa (soccer) is a game based on the management, purchase and sale of players, strategy and sport. As Manager of your club you must manage the best way possible, making the best buys for your team, select the best training and take the greatest care with the use of money from the club. All this don't takes you away from the most...
Processing is a game of terrible democracy. Aliens have conquered Earth, but that's not the worst of it. As a survivor, you've been enslaved to figure out who gets "Processed," "Probed," and "Freed." There's one more wrinkle, the Aliens think cows are people too. The Confederated Alien Overlords (or CAO's) demand you work to appease them all, but since...
Products is the original invent-it, pitch-it card game. Create genius or hilariously horrible products, then pitch your glorious inventions to friends and family. How to play. 1. Draw: The investor draws a Product card. 2. Invent: The players match a Feature card with the Product card. 3. Pitch: The players pitch their new inventions in 60-seconds. 4....
Whozit?, first released as Profiler, is a game of co-operative deduction! For example, who would care more about their looks after a parachute jump? Dracula or Lady Gaga? Discuss and decide! Every round, one member of the team chooses a target character (e.g., Dracula) from six drawn at random. They then draw two phrases from the phrase deck and rank them...
Prohibition Heist: 1929 is a competitive strategy game set in Prohibition-era Manhattan. Players control rival gangs competing for territorial dominance, income, and influence through coordinated heists and public stand-offs. Each round, players secretly assign actions before resolving simultaneous confrontations across the city. Controlling districts...
Project Risk teaches project management skills with three different ways to play! Facilitated, Individual or Virtual. Players run business projects and assess risks. Players share and transfer risks by negotiating and reporting on their status depending on their pawn position in the game. The game ends at the end of 12 reporting periods or if the last...
Propaganda is a negotiation game for 3-5 players. In it 2 players take photos of dice they've rolled onto the board and use those photos to try and convince the Superpowers (the other players) that they're the one losing and needs the most help. The Superpowers then each award points to one player, based solely on the information the other players have...
In Propaganda, players take on the role of rival Chief Propaganda Officers (CPOs) competing to influence society across ten Propaganda Sectors, including Government & Politics, Media & Communication, Religion & Spirituality, Science & Technology, Economy & Finance, and more. Players move around the board collecting Credibility, placing Lobbyists, forming...
This print-and-play expansion for Propaganda adds several new boards and 3 new types of cards. Many of the new boards have their own sets of rules, including a board where players can control oil (rewarding superpowers who favor them), a board where the value of dice are used to bid over areas, and a board where photos are unlimited but certain spots are...
Psychopoly is a Monopoly-inspired board game themed around psychology and famous figures in the field. Instead of buying streets, players acquire properties that represent renowned psychologists and psychological concepts, with each property card often including background info about its “owner.” The goal is similar to classic Monopoly: roll the dice, move...