Age of Imperialism is a game in which up to seven players compete to establish global empires during the century of 1815-1915. Players respond to ever-changing opportunities to invest in influence and colonial control in overseas territories to obtain wealth, strategic advantage, and prestige. Age of Imperialism substantially covers a full century of...
Age of Monarchs is a multiplayer card-driven grand strategy game simulating the three centuries of the Modern Age, from Columbus' discovery of America in 1492 to the fall of the Bastille in 1789. Players represent the highest rungs of European monarchy, assuming the leadership of a major European Power, and struggling to achieve global supremacy over the...
We are transported back to 400AD, a time of great change in the world. The Roman Empire has collapsed and a new power, the Byzantine Empire, has just begun its 1000 year history in Constantinople. The West clamors for goods from the East: Silk and Paper from China; Resins and Emeralds from Arabia; Wheat, Glass, Linen and Ivory from Egypt and Spices...
Age of the Moon is a competitive strategy game set during the New Space Race, where players take on the role of leaders striving to build the first fully operational, habitable lunar base. Each player must balance resources, infrastructure, and alliances to establish their presence on the Moon. With a focus on the Lunar South Pole’s abundant resources...
Publisher's summary 人外の代理人 (Jingai no Dairinin) Agent of Evildoers is a social deduction game to deal magic stones containing magical powers as the agents of evildoers. The game is comprised of only one round. During each turn, you can only replace magic stones once. The victory conditions vary for each player and only one player wins. Make deductions...
As new Agile coach you are assigned to 5 squads that are in the middle of their journey to adopt agile. You have to gain their Trust and increase their Motivation by investing your Time and your Portfolio of skills and tools to create a culture of Collaboration, Autonomy, Mastery and Purpose. You have 6 months (12 sprints) to make this happen, while squads...
A race to the finish where strategy, luck, and sabotage determine the winner. Work together or alone to rid yourself of all the cards before your rivals, and crown yourself as the biggest AH*LE there. Each player is dealt three cards face down, which they cannot look at. Each player is additionally dealt six more cards, out of which they pick three to...
AI is taking over the Ivory Tower—will you embrace it, regulate it, or resist it? In AIvory Tower, a fast-playing four-player card based game, players take on the roles of faculty, administrators, students, and AI researchers —navigating the rise of artificial intelligence in higher education. Every decision shapes the future: Will AI streamline grading or...
AI is taking over the Ivory Tower—will you embrace it, regulate it, or resist it? In AIvory Tower, a fast-playing four-player card based game, players take on the roles of faculty, administrators, students, and AI researchers —navigating the rise of artificial intelligence in higher education. Every decision shapes the future: Will AI streamline grading or...
In Akindo, players are merchants in Japan during the Edo period. Everyone starts out with a small store, and has to do their best to make it as big as possible. Each round in Akindo has two phases: Purchase and Barker. During the Barker phase, the active player rolls three dice and divides them between himself and one other player. This will gain those...