You are a Privateer in an alternate history Steampunk world, sailing the seas of New Caribbean for wealth and fame. The Royal family, no longer interested in directly governing, have decided to appoint a Governor. Through piracy, pillaging and politics will you amass Loyalists and take your place as leader of New Caribbean. Plunderous is a game of area...
A Tigris folyó mentén rengeteg város alakult ki az ókori Mezopotámiában. Mint játékosok, mi az egyik ilyen városnak a szerepébe bújunk. Fő feladatunk az áru csere-bere, a filozófiák átadása és a barbároktól való védekezés. Mindeközben figyelnünk kell arra, hogy bár rá vagyunk utalva a többi városra (játékosra), de csak egy valaki nyerhet a játék végén...
Trade on the Tigris társasjáték 12400 Ft-tól! - 1 felhasználó árulja ezt a játékot!
You are a crusader King, striving for wealth, political power, religious influence, and military might across the continent and across generations. Reshape the history of medieval Europe in your own image — if only that dimwitted son of yours set to inherit the throne doesn't spoil your grand plans... The board game "Crusader Kings" captures the essence of...
With the fall of Napoleon, the British East India Company plied its trade unchecked from the Cape of Good Hope to the markets of Hong Kong. India stood at the center of this sprawling imperial network, and the currents of empire ran through its ports, tying the Far East with European markets and awarding the British virtual control of the vast wealth of...
Glorantha: The Gods War egy kompetitív stratégiai játék 3-4 játékossal (illetve az Empires kiegészítővel a játékosszám 3-8-ra növelhető). Teremts egységeket (minionok, hősök, istenek és általában egy főisten); emelj épületeket (oltárak, templomok, Zikkuratok) és csapj össze halandó háborúkban. A játékosok arra törekszenek, hogy saját erőiket felépítsék és...
Based on the critically-acclaimed TV series, Breaking Bad: The Board Game propels you into the treacherous underbelly of Albuquerque, New Mexico. Will you play as a member of one of the criminal factions (Heisenberg, Los Pollos Hermanos, or the Juarez Cartel), trying to amass a fortune by manufacturing the biggest stash of Blue Sky while eliminating your...
In Empires, you represent a colonial European nation that is competing to gain the most support. Support is won by supplying your people with goods; goods are produced when your people work in your territories. You can gain people, territories, goods, and supporters by winning wars. To win wars, you must pay gold to raise armies, and gold can be earned by...
DISAMBIGUATION: This design is 25 years old. It is NOT the game designed by Joel Chacon for GMT Games. For information on that game, please refer to UNPUBLISHED PROTOTYPE. Scramble for Africa recreates the European exploration and partition of Africa in the final decades of the nineteenth century, combining a strong historical theme and the random element...
In Exodus Chronicles you take on the role of one of six human factions, fighting for survival and dominance in an empire-building saga of epic proportions! Choose the primary path of your faction and elect the leader you believe is most capable of guiding your faction towards victory. Along the way, you must make clever decisions at every turn as you...
The war just ended. You spent almost every coin for the war, so now you need more funds to rebuild your kingdom. You have no choice but to beg the dragon for help. "Money for a new harbor? Interesting. I am happy to help you with all my treasure, but...", says the dragon, as she stares through tiny glasses on her nose, "...how much should you pay back?"...
On the Deep Space 9 station, Ferengi wheel and deal legal and illegal items in order to accrue the most profit because as you know, a Ferengi without profit is no Ferengi at all (Rule of Acquisition #18). In Star Trek: Galactic Enterprises, 3 to 8 Ferengi buy and sell their wares, trying to monopolize a particular item for greater profit. However, once...
The three players in Greenland represent the Tunit (green), Norse (red), and Thule (yellow) tribes inhabiting Greenland from the 11th to the 15th centuries. As a tribe, you attempt to secure food, resources, and technology to increase the size of your tribe and support children, elders, and livestock while also wiping out competing species or gathering...