Air Flix is a fast paced, Second World War, dexterity based dog fighting game for 2 or more players. In an all-action battle of strategy & skill, you will need to outwit and out-flick your opponents to achieve total aerial dominance! Develop the skills and learn all the tricks to handling your planes with the flare of a true wartime ace. Swoop in behind...
Be part of one of the pivotal moments of modern military history with Evacuation Mode. Allied forces are desperately trying to get home, with Spitfire squadrons providing cover overhead but quickly running out of fuel, how many lives can they save? The Dunkirk battle pack is a standalone game and contains: The Dunkirk 3’ x 3’ Neoprene Battle Mat Plane...
This is a dexterity game with a basketball theme. The design is similar to "Space: The Game that Defies Gravity" and features the same battery operated air cushion. Contestants guide the floating basketball across an abstract circular court as they maneuver the ball around two teams of basketball player figures and into hoops. There are four levels of play...
In Air-musement Park the ride through the amusement park can be played alone or with others. Single players can work through each maze to improve their skills and improve their time. With multiple players, time each player's attempt and the player with the best time wins! If the player loses air control of the ball, the player must start over. Players can...
Race against the clock to score points in this fascinating jet stream action game. Maneuver the ball on a cushion of air through the rungs of the ladder, onto to barrel on the seal's nose, through the weather vane into the bucket and finally into the helicopter cockpit to pick up the mail. You score points for each stunt. The player with the highest score...
Goal: Be the first scoring 3 (10) times (soccer) - 2 players (or 2 teams) Content: park (optional), 2 goals, 2 x 3 pieces, 1 ball, 2 x 2 sticks with integrated magnet 1. Draw starter by lot 2. Place your 3 pieces on the board (only one in the area of the goal) 3. Try to move your (magnetic) pieces with your stick - beneath the table - hitting the ball into...