Players move their cats along the top of the fence based on the roll of the dice. If Mugs comes up on either of the dice, the player must activate "Mugs the Motorized Mutt" after moving his or her cat. Mugs then proceeds to careen around the yard. If he strikes the base of anyone's cat, it is shot up into the air. Dislodged players must move their cats...
FrankenDie is a fast-paced, reflex party game for the whole family! Combining the tactile nature of dice rolling, the excitement of a "first to buzz in" mechanism, and pattern recognition that is sure to exercise your brain, FrankenDie will bring your party or game-night to life! THEME: You are a Mad Scientist competing to assemble a Creature from...
Description from the publisher: Professor Frankindex has given the monsters Zeropi and Decamo an impossible assignment; they must feel how many numbers are in the bag. But monster claws are much too big to recognize little objects. That’s why they desperately need your help! The players use their sense of touch to feel how many cubes are in each little...
Wind 'em up and let 'em hop! In Frantic Frogs, each player winds up a metal frog and places it on their starting lily pad. Everyone simultaneously lets go of their frogs and uses a plastic steering stick to guide it to their matching "Cool Cove" in the opposite corner... or to steer opposing frogs away from their coves! First player to get their frog into...
This game is for very young audiences, and get to know different feelings by making facial expression. The rules are quite simple: - Draw a card: happy, laughing, funny, surprised, sad, hiding, angry - Make an apropiate expression - move the the meeple to the new position on the board for 2-4 players, age above 3 includes - Playing Board, Meeples and...
Freaky Becky is a drop dead fashion girl who has fallen apart! Players must put her back together before time runs out! Freaky Becky rotates on her base while players attempt to place her 13 body parts and accessories. When all of Becky’s parts have been placed, the player hits the “stop” button on the base to stop the rotation and the player WINS. If time...
Each player begins with 4 cards depicting a friend or follower. The object of the game is to be the first to get rid of those cards. Phone and notification cards are flipped one at a time from a central deck. The first player to slap the deck when two phone cards are flipped consecutively loses one of his friends or followers. A notification card requires...
Under the watchful eye of their dads, the little penguins are having fun iceberg-hopping, but they must be careful not to fall into the water! In Glisse Glace, players take turns flicking their puck into the playing area, then trying to push baby penguins from one puck to another. If they succeed, the player picks up baby tokens of the same color as the...
This is an old card game with a stock market theme. A blue-backed deck of stock certificates is shuffled and placed in the center of the table. The top card (called the Boom card) is removed from the top of the deck and hidden under the box. A second deck identical to the first (except that it is red-backed) is then dealt evenly amongst the players who...
Six steel balls roll down a vertical board to land in various scoring bins at the bottom. A wind-up mechanism releases them individually onto the topmost of a series of steps that you tilt manually. The longer you can control a ball's descent to land on more steps without rolling off into the gutters, the more points it scores. But don't spend too much...