This is a three-dimensional dexterity game with a military theme published in the late 1950s or early 1960s. Terrain is represented with a cardboard base and plastic landscape features. A colorful background depicts a WWII battle scene. A plastic tank is guided along a road network using a magnetic control device. The tank commander scores points for...
The game consists of a board and two dice; one with numbers 1 - 6 and one with cartoons (car - boat - train - cat - bird - pig). The board has 36 squares with holes in the middle. Every square is a combination of the dice (train + 1, pig + 4, etc.). Throw the dice and see what combination comes up. Players try to find the combination on the board and...
The game consists of a board with holes in. Each hole scores a certain number of points. At the back of the board, a three-dimensional 'slide' is erected. Into the top of this slide, a player in his turn, drops a ball. The ball will bounce around the circus clowns at either side of the slide and, eventually, come out at the bottom and score points when it...
The Coming of the Flood is a co-operative, simultaneous play, real time, dexterity miniatures game. You and your fellow players are benevolent, if not entirely competent, gods of a small village. You are trying to assist the people of said village in protecting themselves from a coming flood brought about by the titans, or the devil, or the gods of a rival...
This is a deluxe version of Tiddeldy Winks with a bowling variant. It can be played as the regular game in which players try to be the first to snap all three of their winks into the cup. Or the Target Tiddeldy Winks variant can be played using the target board and cup, which are neatly set into the box bottom so that the cup is roughly flush with the...
Designer Sergey Machin has created a game in a completely new genre – the active party game – with the name coming from a traditional Russian new year's entertainment for kids and adults alike: Confetti. The point of the game is simple. We toss half the deck on the table, sit down, then while the hourglass runs try to create different card combinations...